LEADER 04193nam 22007575 450 001 9910634042303321 005 20251113211703.0 010 $a9783031220159 010 $a3031220153 024 7 $a10.1007/978-3-031-22015-9 035 $a(MiAaPQ)EBC7156911 035 $a(Au-PeEL)EBL7156911 035 $a(CKB)25703766800041 035 $a(OCoLC)1363108703 035 $a(DE-He213)978-3-031-22015-9 035 $a(EXLCZ)9925703766800041 100 $a20221212d2022 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aComputer-Human Interaction Research and Applications $e4th International Conference, CHIRA 2020, Virtual Event, November 5?6, 2020, Revised Selected Papers /$fedited by Andreas Holzinger, Hugo Plácido Silva, Markus Helfert, Larry Constantine 205 $a1st ed. 2022. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2022. 215 $a1 online resource (167 pages) 225 1 $aCommunications in Computer and Information Science,$x1865-0937 ;$v1609 311 08$aPrint version: Holzinger, Andreas Computer-Human Interaction Research and Applications Cham : Springer,c2023 9783031220142 327 $aCognitive Control: Transitions in Control Modes under Different Level of Workload and fNIRS Sensitivity -- Eyetracking Nutritional Behaviour and Choices -- Reshaping Thinking for Shape-shifting Technology: Adapting a MAS Agent Design to Encourage User Engagement -- Learning Tonal Harmony through Augmented Reality: Bridging the Gap between Music Embodiment and Digital Experiences -- The Telerobot Contact Hypothesis -- Boggle: An SSVEP-based BCI Web Browser -- Exploring a Cognitive Interface to Support Trust and Acceptability of Future Users of Autonomous Vehicles -- Visualizing Critical Objectives in Omnichannel Management through Mental Models: The Application of an Assortment Integration Context. 330 $aThis book constitutes selected papers of the Fourth International Conference on Computer-Human Interaction Research and Applications, CHIRA 2020, held virtually, in November 2020. The 8 full papers presented in this book were carefully reviewed and selected from 44 submissions. The papers selected to be included in this book contribute to the understanding of relevant trends of current research on computer-human interaction, including Interaction design, human factors, entertainment, cognition, perception, user-friendly software and systems, pervasive technologies and interactive devices. 410 0$aCommunications in Computer and Information Science,$x1865-0937 ;$v1609 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aComputer engineering 606 $aComputer networks 606 $aApplication software 606 $aArtificial intelligence 606 $aImage processing$xDigital techniques 606 $aComputer vision 606 $aUser Interfaces and Human Computer Interaction 606 $aComputer Engineering and Networks 606 $aComputer and Information Systems Applications 606 $aArtificial Intelligence 606 $aComputer Imaging, Vision, Pattern Recognition and Graphics 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 0$aComputer engineering. 615 0$aComputer networks. 615 0$aApplication software. 615 0$aArtificial intelligence. 615 0$aImage processing$xDigital techniques. 615 0$aComputer vision. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aComputer Engineering and Networks. 615 24$aComputer and Information Systems Applications. 615 24$aArtificial Intelligence. 615 24$aComputer Imaging, Vision, Pattern Recognition and Graphics. 676 $a004.019 702 2$aHolzinger$b Andreas 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910634042303321 996 $aComputer-Human Interaction Research and Applications$92533130 997 $aUNINA