LEADER 00902nas 2200301-a 450 001 9910503164203321 005 20240413015553.0 035 $a(CKB)3880000000004549 035 $a(CONSER)sn-83009569- 035 $a(EXLCZ)993880000000004549 100 $a19821227b18651867 k-- a 101 0 $aeng 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 00$aBaltimore daily commercial 210 $aBaltimore, Md. $cW. Wales & Co.$d1865- 215 $a1 online resource 311 08$aPrint version: Baltimore daily commercial. 2378-0444 (DLC)sn 83009569 (OCoLC)9086011 607 $aBaltimore (Md.)$vNewspapers 607 $aMaryland$zBaltimore$2fast 608 $aNewspapers.$2fast 676 $a071 906 $aJOURNAL 912 $a9910503164203321 920 $aexl_impl conversion 996 $aBaltimore daily commercial$91891149 997 $aUNINA LEADER 03494nam 22005415 450 001 9910632487403321 005 20251008163623.0 010 $a9783031188763$b(electronic bk.) 010 $z9783031188756 024 7 $a10.1007/978-3-031-18876-3 035 $a(MiAaPQ)EBC7146401 035 $a(Au-PeEL)EBL7146401 035 $a(CKB)25461608300041 035 $a(DE-He213)978-3-031-18876-3 035 $a(EXLCZ)9925461608300041 100 $a20221124d2023 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aBioWare's Mass Effect /$fby Jerome Winter 205 $a1st ed. 2023. 210 1$aCham :$cSpringer International Publishing :$cImprint: Palgrave Macmillan,$d2023. 215 $a1 online resource (99 pages)$cillustrations 225 1 $aPalgrave Science Fiction and Fantasy: A New Canon,$x2662-8570 311 08$aPrint version: Winter, Jerome BioWare's Mass Effect Cham : Springer International Publishing AG,c2022 9783031188756 320 $aIncludes bibliographical references and index. 327 $a1. Introduction -- 2. ?I Don?t Know What to Do with Grey?: Ludic Gameplay and Narrative Agency -- 3. ?There is No War, There is Only Harvest?: Diplomatic Realpolitik and Combat Gameplay in Mass Effect -- 4. Embracing Eternity: FemShep, Queer Romance, and Diversity -- 5. ?Science Fun Today?: Mass Effect and Rethinking SF?s Pedagogical Approach to Exoplanetary and Astrobiological Science -- 6. Conclusion. 330 $aJerome Winter, PhD, is a full-time lecturer at the University of California, Riverside, USA. His first book, Science Fiction, New Space Opera, and Neoliberal Globalism was published in 2016. His second book, Citizen Science Fiction, was published in 2021. The videogame series Mass Effect is a remarkable rarity not only for being an original science-fictional franchise of recent vintage that has risen to such prominent commercial and critical success in popular culture but also for pushing the canonical boundaries of how science fiction as a genre will be experienced and understood in the future. This book analyzes the significance of the game for an understanding of the evolving SF genre and articulates an explanatory framework to limn its landmark reception in videogame history. This book both synthesizes the burgeoning body of scholarship on Mass Effect for a readership unfamiliar with either the game or the critical conversation on its salient importance, while simultaneously, for readers already invested in the science-fiction and videogame scholarship, mounting an extended inquiry as to why Mass Effect has served as such a representative milestone in videogame and genre history. The book should appeal to veteran science-fiction and videogame scholars and students as well as a wide variety of fans, consumers, gamers, and general readers. 410 0$aPalgrave Science Fiction and Fantasy: A New Canon,$x2662-8570 606 $aGames 606 $aPopular culture 606 $aGames Studies 606 $aPopular Culture 615 0$aGames. 615 0$aPopular culture. 615 14$aGames Studies. 615 24$aPopular Culture. 676 $a793.932 676 $a794.8 700 $aWinter$b Jerome$01268087 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 912 $a9910632487403321 996 $aBioWare's Mass Effect$92982710 997 $aUNINA