LEADER 06364nam 22010575 450 001 9910632469503321 005 20240426073610.0 010 $a3-031-09687-8 024 7 $a10.1007/978-3-031-09687-7 035 $a(CKB)5580000000468749 035 $a(DE-He213)978-3-031-09687-7 035 $a(oapen)https://directory.doabooks.org/handle/20.500.12854/94957 035 $a(MiAaPQ)EBC7147233 035 $a(Au-PeEL)EBL7147233 035 $a(OCoLC)1352974670 035 $a(EXLCZ)995580000000468749 100 $a20240605d2022 uy 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aAI in Learning: Designing the Future /$fedited by Hannele Niemi, Roy D. Pea, Yu Lu 205 $a1st ed. 2023. 210 $aCham$cSpringer Nature$d2023 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2023. 215 $a1 online resource (XXV, 344 p. 49 illus., 42 illus. in color.) 311 $a3-031-09686-X 327 $a1.Introduction to AI in Learning ? Designing the Future -- Part I: AI expanding learning and wellbeing throughout life -- 2.Artificial Intelligence Innovations for Multimodal Learning, Interfaces, and Analytics -- 3.Curiosity and Interactive Learning in Artificial Systems -- 4.Assessing and Tracking Students? Wellbeing through an Automated Scoring System: Schoolday Wellbeing Model -- 5.Learning from Intelligent Social Agents as Social and Intellectual Mirrors -- 6.An AI-Powered Teacher Assistant for Student Problem Behavior Diagnosis -- 7.Analysis and Improvement of Classroom Teaching Based on Artificial Intelligence -- Part II. AI in Games and Simulations -- 8.Perspectives and Metaphors of Learning: A Commentary on James Lester?s Narrative-centered AI-based Environments -- 9.Learning Career Knowledge: Can AI Simulation and Machine Learning Improve Career Plans and Educational Expectations? -- 10.Learning clinical reasoning through gaming in nursing education ? Future scenarios of game metrics and AI -- 11.AI-Supported Simulation-Based Learning: Learners? Emotional Experiences and Self-Regulation in Challenging Situations -- Part III. AI Technologies for education and Intelligent Tutoring Systems -- 12.Training Hard Skills in Virtual Reality: Developing a Theoretical Framework for AI-based Immersive Learning.-13.Multiple users? experiences of an AI-aided educational platform for teaching and learning. 14.Deep Learning in Automatic Math Word Problem Solvers. 15.Recent Advances in Intelligent Textbooks for Better Learning -- Part IV. AI and Ethical Challenges in New Learning Environments -- 16.Ethical Guidelines for Artificial Intelligence-based Learning: A Transnational Study between in China and Finland -- 17.Artificial Intelligence Ethics from the Perspective of Educational Technology Companies and Schools -- 18.Artificial Intelligence in Education as a Rawlsian Massively Multiplayer Game: A thought experiment on AI Ethics -- 19.Four surveillance technologies creating challenges for education -- 20.Reflections on the contributions and future scenarios in AI-based learning. 330 $aAI (Artificial Intelligence) is predicted to radically change teaching and learning in both schools and industry causing radical disruption of work. AI can support well-being initiatives and lifelong learning but educational institutions and companies need to take the changing technology into account. Moving towards AI supported by digital tools requires a dramatic shift in the concept of learning, expertise and the businesses built off of it. Based on the latest research on AI and how it is changing learning and education, this book will focus on the enormous opportunities to expand educational settings with AI for learning in and beyond the traditional classroom. This open access book also introduces ethical challenges related to learning and education, while connecting human learning and machine learning. This book will be of use to a variety of readers, including researchers, AI users, companies and policy makers. 606 $aPsychology 606 $aSocial sciences?Data processing 606 $aEducation 606 $aCognitive science 606 $aTeaching 606 $aArtificial intelligence 606 $aBehavioral Sciences and Psychology 606 $aComputer Application in Social and Behavioral Sciences 606 $aEducation 606 $aCognitive Science 606 $aPedagogy 606 $aArtificial Intelligence 606 $aIntelˇligčncia artificial$2thub 606 $aEnsenyament$2thub 606 $aAprenentatge$2thub 606 $aEducaciķ$2thub 606 $aČtica$2thub 606 $aAprenentatge automātic$2thub 608 $aLlibres electrōnics$2thub 610 $aartificial intelligence 610 $alife-long learning 610 $atutoring 610 $avirtual learning 610 $alearning analytics 610 $awell-being 610 $asimulations 610 $agames 610 $aintelligent digital tools 610 $adeep learning 610 $arobotics 610 $ahuman-machine interaction 615 0$aPsychology. 615 0$aSocial sciences?Data processing. 615 0$aEducation. 615 0$aCognitive science. 615 0$aTeaching. 615 0$aArtificial intelligence. 615 14$aBehavioral Sciences and Psychology. 615 24$aComputer Application in Social and Behavioral Sciences. 615 24$aEducation. 615 24$aCognitive Science. 615 24$aPedagogy. 615 24$aArtificial Intelligence. 615 7$aIntelˇligčncia artificial 615 7$aEnsenyament 615 7$aAprenentatge 615 7$aEducaciķ 615 7$aČtica 615 7$aAprenentatge automātic 676 $a150 700 $aNiemi$b Hannele$4edt$0455680 702 $aNiemi$b Hannele$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aPea$b Roy D$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aLu$b Yu$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910632469503321 996 $aAI in Learning: Designing the Future$93021893 997 $aUNINA