LEADER 04002nam 22006975 450 001 9910631098403321 005 20251009103346.0 010 $a9783031138775$b(electronic bk.) 010 $z9783031138768 024 7 $a10.1007/978-3-031-13877-5 035 $a(MiAaPQ)EBC7141244 035 $a(Au-PeEL)EBL7141244 035 $a(CKB)25360902000041 035 $a(OCoLC)1351199585 035 $a(DE-He213)978-3-031-13877-5 035 $a(EXLCZ)9925360902000041 100 $a20221115d2022 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aBecoming Human Amid Diversions $ePlayful, Stupid, Cute and Funny Evolution. /$fby Andreas Ervik 205 $a1st ed. 2022. 210 1$aCham :$cSpringer International Publishing :$cImprint: Palgrave Macmillan,$d2022. 215 $a1 online resource (296 pages) 311 08$aPrint version: Ervik, Andreas Becoming Human amid Diversions Cham : Springer International Publishing AG,c2022 9783031138768 320 $aIncludes bibliographical references and index. 327 $a1. Attractive Screens -- 2. Microbe Computing -- 3. Vegetative Games -- 4. Worldwide Fungi -- 5. Social Petworks -- 6. Human Tribes -- 7. Becoming Humidity. 330 $a?Stupid but cute, distracted and fungal, burned out and playful: this is an inventive and sometimes mischevious media theory that embraces ecology, artifice and delight to propose an art of living with the internet we know today.? ?Matthew Fuller, Professor of Cultural Studies, Goldsmiths, University of London This book develops a philosophy of the predominant yet obtrusive aspects of digital culture, arguing that what seems like insignificant distractions of digital technology - such as video games, mindless browsing, cute animal imagery, political memes, and trolling - are actually keyed into fundamental aspects of evolution. These elements are commonly framed as distractions in an economy of attention and this book approaches them with the prospect of understanding their attraction, from the starting point of diversions. Diversions designate not simply shifting states of attention but characterize the direction of any system ona different course, a theoretical perspective which makes it possible to investigate distractions as not only by-products of contemporary media and human attention. The perspective shifts from distractions as the unwanted and inconsequential to considering instead the function of diversions in the process of evolutionary development. Grounded in media theory but drawing from diverse interdisciplinary perspectives in biology, philosophy, and systems theory, this book provocatively theorizes the process of diversions ? of the playful, stupid, cute, and funny ? as significant for the evolution of a range of organisms. Andreas Ervik holds a PhD in Media studies from the University of Oslo, Norway. He is an independent researcher and artist. 606 $aDigital media 606 $aDigital humanities 606 $aAesthetics 606 $aCommunication 606 $aInformation theory 606 $aSocial media 606 $aDigital and New Media 606 $aDigital Humanities 606 $aAesthetics 606 $aMedia and Communication Theory 606 $aSocial Media 615 0$aDigital media. 615 0$aDigital humanities. 615 0$aAesthetics. 615 0$aCommunication. 615 0$aInformation theory. 615 0$aSocial media. 615 14$aDigital and New Media. 615 24$aDigital Humanities. 615 24$aAesthetics. 615 24$aMedia and Communication Theory. 615 24$aSocial Media. 676 $a621.382 676 $a302.231 700 $aErvik$b Andreas$01265008 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 912 $a9910631098403321 996 $aBecoming Human amid Diversions$92966307 997 $aUNINA