LEADER 01608nam 2200409 450 001 9910597906003321 005 20230328170931.0 035 $a(CKB)4920000000095209 035 $a(NjHacI)994920000000095209 035 $a(EXLCZ)994920000000095209 100 $a20230328d2018 uy 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 00$aSound and Music Computing /$fedited by Tapio Lokki, [and three others] 210 1$aBasel, Switzerland :$cMDPI - Multidisciplinary Digital Publishing Institute,$d2018. 215 $a1 online resource (620 pages) 311 $a3-03842-907-4 330 $aSound and music computing is a young and highly multidisciplinary research field. It combines scientific, technological, and artistic methods to produce, model, and understand audio and sonic arts with the help of computers. Sound and music computing borrows methods from computer science, electrical engineering, mathematics, musicology, and psychology. 606 $aComputer music 606 $aSound$xRecording and reproducing$xDigital techniques 606 $aMusic$xData processing 606 $aElectronic music 615 0$aComputer music. 615 0$aSound$xRecording and reproducing$xDigital techniques. 615 0$aMusic$xData processing. 615 0$aElectronic music. 676 $a789.9 702 $aLokki$b Tapio 801 0$bNjHacI 801 1$bNjHacl 906 $aBOOK 912 $a9910597906003321 996 $aSound and Music Computing$92929138 997 $aUNINA