LEADER 06911nam 22008295 450 001 9910590069403321 005 20251225202041.0 010 $a9783031155536 010 $a303115553X 024 7 $a10.1007/978-3-031-15553-6 035 $a(MiAaPQ)EBC7078101 035 $a(Au-PeEL)EBL7078101 035 $a(CKB)24748090000041 035 $a(PPN)264191536 035 $a(BIP)85476955 035 $a(BIP)85215928 035 $a(DE-He213)978-3-031-15553-6 035 $a(EXLCZ)9924748090000041 100 $a20220827d2022 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aExtended Reality $eFirst International Conference, XR Salento 2022, Lecce, Italy, July 6?8, 2022, Proceedings, Part II /$fedited by Lucio Tommaso De Paolis, Pasquale Arpaia, Marco Sacco 205 $a1st ed. 2022. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2022. 215 $a1 online resource (469 pages) 225 1 $aLecture Notes in Computer Science,$x1611-3349 ;$v13446 311 08$aPrint version: De Paolis, Lucio Tommaso Extended Reality Cham : Springer,c2022 9783031155529 320 $aIncludes bibliographical references and index. 327 $aeXtended Reality for learning and training -- Mixed Reality Agents for Automated Mentoring Processes -- Asynchronous Manual Work in Mixed Reality Remote Collaboration -- A virtual reality serious game for children with dyslexia: DixGame -- Processing Physiological Sensor Data in Near Real-Time as Social Signals for their Use on Social Virtual Reality Platforms -- Developing a tutorial for improving usability and user skills in an immersive virtual reality experience -- Challenges in Virtual Reality Training for CRBN Events -- A Preliminary Study on the Teaching Mode of Interactive VR Painting Ability Cultivation -- eXtended Reality in education -- Factors in the cognitive-emotional impact of Educational Environmental Narrative Videogames -- Instinct-based Decision-making in Interactive Narratives -- The application of immersive virtual reality for children's road education: validation of a pedestrian crossing scenario -- Collaborative VR scene broadcasting for geometry education -- Collaborative Mixed Reality Annotations System for Science and History Education Based on UWB Positioning and Low-cost AR Glasses -- Artificial Intelligence and Machine Learning for eXtended Reality -- Can AI replace conventional markerless tracking? A comparative performance study for mobile augmented reality based on artificial intelligence. -- Find, Fuse, Fight: genetic algorithms to provide engaging content for multiplayer augmented reality games -- Synthetic data generation for surface defect detection* -- eXtended Reality in Geo-Information Sciences -- ARtefact: A Conceptual Framework for the Integrated Information Management of Archaeological Excavations -- Geomatics meets XR: a brief overview of the synergy between Geospatial data and augmented visualization. -- Utilization of Geographic Data for the Creation of Occlusion Models in the Context of Mixed Reality Applications -- Development of an open-source 3D WebGIS framework to promote cultural heritage dissemination -- Industrial eXtended Reality -- A FRAMEWORK FOR DEVELOPING XR APPLICATIONS INCLUDING MULTIPLE SENSORIAL MEDIA -- Augmented Reality Remote Maintenance in Industry: A Systematic Literature Review -- Virtual Teleoperation Setup for a Bimanual Bartending Robot -- eXtended Reality in the digital transformation of museums -- Virtualization and Vice Versa: A new procedural model of the reverse virtualization for the user behavior tracking in the Virtual Museums -- ?You can tell a man by the emotion he feels?: How Emotions Influence Visual Inspection of Abstract Art in Immersive Virtual Reality -- Augmented Reality and 3D Printing for Archaeological Heritage: Evaluation of Visitor Experience -- Building blocks for multi-dimensional WebXR inspection tools targeting Cultural Heritage -- Comparing the impact of low-cost 360° cultural heritage videos displayed in 2D screens versus virtual reality headsets -- eXtended Reality beyond the five senses -- Non-immersive versus immersive extended reality for motor imagery neurofeedback within a brain-computer interfaces -- Virtual Reality enhances EEG-based neurofeedback for emotional self-regulation -- Psychological and Educational Interventions Among Cancer Patients: A Systematic Review to Analyze the Role of Immersive Virtual Reality for Improving Patients? Well-Being. 330 $aThis two volume proceedings, LNCS 13445 and 13446, constitutes the refereed proceedings of the 9th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, XR Salento 2022, held in Lecce, Italy, July 6?8, 2022. Due to COVID-19 pandemic the conference was held as a hybrid conference. The 42 full and 16 short papers were carefully reviewed and selected from 84 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, applications in cultural heritage, in medicine, in education, and in industry. 410 0$aLecture Notes in Computer Science,$x1611-3349 ;$v13446 606 $aImage processing$xDigital techniques 606 $aComputer vision 606 $aApplication software 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aArtificial intelligence 606 $aComputer engineering 606 $aComputer networks 606 $aComputer Imaging, Vision, Pattern Recognition and Graphics 606 $aComputer and Information Systems Applications 606 $aUser Interfaces and Human Computer Interaction 606 $aArtificial Intelligence 606 $aComputer Engineering and Networks 615 0$aImage processing$xDigital techniques. 615 0$aComputer vision. 615 0$aApplication software. 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 0$aArtificial intelligence. 615 0$aComputer engineering. 615 0$aComputer networks. 615 14$aComputer Imaging, Vision, Pattern Recognition and Graphics. 615 24$aComputer and Information Systems Applications. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aArtificial Intelligence. 615 24$aComputer Engineering and Networks. 676 $a006.8 676 $a006.8 702 $aDe Paolis$b Lucio Tommaso 702 $aArpaia$b P$g(Pasquale), 702 $aSacco$b Marco 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910590069403321 996 $aExtended Reality$94343553 997 $aUNINA