LEADER 01061nam a2200289 i 4500 001 991002275779707536 005 20020507162051.0 008 000410s1995 it ||| | ita 020 $a881319451X 035 $ab11633736-39ule_inst 035 $aLE02733702$9ExL 040 $aDip.to Studi Giuridici$bita 082 0 $a344.4502 084 $aLAV-VII/A 100 1 $aPessi, Roberto$0229819 245 13$aLa riforma del sistema previdenziale /$cRoberto Pessi 260 $aPadova :$bCEDAM,$c1995 300 $avi, 514 p. ;$c21 cm. 500 $aSegue: Legge 8 agosto 1995, n. 335: Riforma del sistema pensionistico obbligatorio e complementare 650 4$aPensioni$xLegislazione 650 4$aPrevidenza sociale$xLegislazione 907 $a.b11633736$b21-09-06$c02-07-02 912 $a991002275779707536 945 $aLE027 LAV-VII/A 7$g1$i2027000162499$lle027$o-$pE0.00$q-$rl$s- $t0$u5$v0$w5$x0$y.i11853542$z02-07-02 996 $aRiforma del sistema previdenziale$9640174 997 $aUNISALENTO 998 $ale027$b01-01-00$cm$da $e-$fita$git $h3$i1 LEADER 06022nam 22008055 450 001 9910590052203321 005 20251225213445.0 010 $a9783031155468 010 $a3031155467 024 7 $a10.1007/978-3-031-15546-8 035 $a(MiAaPQ)EBC7077828 035 $a(Au-PeEL)EBL7077828 035 $a(CKB)24746149900041 035 $a(DE-He213)978-3-031-15546-8 035 $a(PPN)264191552 035 $a(EXLCZ)9924746149900041 100 $a20220825d2022 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aExtended Reality $eFirst International Conference, XR Salento 2022, Lecce, Italy, July 6?8, 2022, Proceedings, Part I /$fedited by Lucio Tommaso De Paolis, Pasquale Arpaia, Marco Sacco 205 $a1st ed. 2022. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2022. 215 $a1 online resource (367 pages) 225 1 $aLecture Notes in Computer Science,$x1611-3349 ;$v13445 311 08$aPrint version: De Paolis, Lucio Tommaso Extended Reality Cham : Springer International Publishing AG,c2022 9783031155451 320 $aIncludes bibliographical references and index. 327 $aVirtual Reality -- Rehabilitation of post-COVID patients: a virtual reality home-based intervention including cardio-respiratory fitness training -- Comparison of the Effect of Exposing Users For Height While Being Active versus Passive in a Virtual Environment - A Pilot Study? -- A proposal for a computational framework architecture and design for massive virtual world generation and simulation -- Evaluating forms of user interaction with a virtual exhibition of household appliances -- TryItOn: A Virtual Dressing Room with Motion Tracking and Physically based Garment Simulation -- Automatic Generation of 3D Animations from Text and Images? -- Design process of a ceramic modeling application for Virtual Reality Art Therapy -- Computer Simulation of a Spectrum Analyzer Based on the Unity Game Engine -- The Influence of Method of Control and Visual Aspects on Exploratory Decisions in 3D Video Games Environments -- Collaborative virtual reality environment for training load movement with Overhead Bridge Cranes -- A VR multiplayer application for fire fighting training simulations -- Effects of Head Rotation and Depth Enhancement in Virtual Reality User-Scene Interaction -- Are we ready for take-off? Learning Cockpit Actions with VR Headsets -- Virtual Reality as a collaborative tool for digitalised crime scene examination -- A Virtual Reality Application for Stress Reduction: Design and first Implementation of ERMES project -- Efficient and Secure Transmission of Digital Data in the 5G Era -- Augmented Reality -- Hand Interaction Toolset for Augmented Reality Environments -- Assessing Visual Cues for Improving Awareness in Collaborative Augmented Reality -- Human Augmentation: An Enactive Perspective -- XRShip: Augmented Reality for Ship Familiarizations -- Coupling mobile AR with a virtual agent for end-user engagement -- 3D Audio + Augmented Reality + AI Chatbots + IoT: An Immersive Conversational Cultural Guide -- eXtended Reality -- Regulating the Metaverse, a Blueprint for the Future -- Do presence questionnaires actually measure presence? A content analysis of presence measurement scales -- Self Assessment Tool to Bridge the Gap Between XR Technology, SMEs, and HEIs* -- An overview on technologies for the distribution and participation in live events -- How to improve vehicle lateral control: the effect of visual feedback luminance -- Extended Reality Technologies and Social Inclusion: the role of Virtual Reality in Includiamoci Project. 330 $aThis two volume proceedings, LNCS 13445 and 13446, constitutes the refereed proceedings of the First International Conference on Extended Reality, XR Salento 2022, held in Lecce, Italy, during July 6?8, 2022. Due to COVID-19 pandemic the conference was held as a hybrid conference. The 42 full and 16 short papers were carefully reviewed and selected from 84 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, applications in cultural heritage, in medicine, in education, and in industry. 410 0$aLecture Notes in Computer Science,$x1611-3349 ;$v13445 606 $aImage processing$xDigital techniques 606 $aComputer vision 606 $aApplication software 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aArtificial intelligence 606 $aComputer engineering 606 $aComputer networks 606 $aComputer Imaging, Vision, Pattern Recognition and Graphics 606 $aComputer and Information Systems Applications 606 $aUser Interfaces and Human Computer Interaction 606 $aArtificial Intelligence 606 $aComputer Engineering and Networks 615 0$aImage processing$xDigital techniques. 615 0$aComputer vision. 615 0$aApplication software. 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 0$aArtificial intelligence. 615 0$aComputer engineering. 615 0$aComputer networks. 615 14$aComputer Imaging, Vision, Pattern Recognition and Graphics. 615 24$aComputer and Information Systems Applications. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aArtificial Intelligence. 615 24$aComputer Engineering and Networks. 676 $a004.019 676 $a006.8 702 $aDe Paolis$b Lucio Tommaso 702 $aArpaia$b P$g(Pasquale), 702 $aSacco$b Marco 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910590052203321 996 $aExtended Reality$94343553 997 $aUNINA