LEADER 02466nam 2200409 450 001 9910583366603321 005 20220914163733.0 010 $a0-12-800965-9 035 $a(CKB)4100000007141673 035 $a(MiAaPQ)EBC5754454 035 $a(NjHacI)994100000007141673 035 $a(EXLCZ)994100000007141673 100 $a20220914d2018 uu 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aUnderstanding Virtual Reality $eInterface, Application, and Design /$fWilliam R. Sherman and Alan B. Craig 205 $aSecond Edition. 210 1$aAmsterdam :$cMorgan Kaufmann,$d2018. 215 $a1 online resource (908 pages) 320 $aIncludes bibliographical references and index. 330 $aUnderstanding Virtual Reality: Interface, Application, and Design, Second Edition arrives at a time when the technologies behind virtual reality have advanced dramatically. The book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve. Included are a history of VR, systems currently in use, the application of VR, and the many issues that arise in application design and implementation, including hardware requirements, system integration, interaction techniques and usability. Features substantive, illuminating coverage designed for technical or business readers and the classroom Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction and other fields Provides (via a companion website) additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system Includes updated perception material and new sections on game engines, optical tracking, VR visual interface software, and a new glossary with pictures (Description) 606 $aHuman-computer interaction 606 $aVirtual reality 615 0$aHuman-computer interaction. 615 0$aVirtual reality. 676 $a004.019 700 $aSherman$b William R.$0242639 702 $aCraig$b Alan B 801 0$bNjHacI 801 1$bNjHacl 906 $aBOOK 912 $a9910583366603321 996 $aUnderstanding virtual reality$91228622 997 $aUNINA