LEADER 01716nam 2200517 450 001 9910580170703321 005 20221227095326.0 010 $a3-658-35403-8 035 $a(MiAaPQ)EBC7022400 035 $a(Au-PeEL)EBL7022400 035 $a(CKB)24088216200041 035 $aEBL7022400 035 $a(AU-PeEL)EBL7022400 035 $a(EXLCZ)9924088216200041 100 $a20221227d2022 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 04$aThe social construction of landscape in games /$fDennis Edler, Olaf Ku?hne, Corinna Jenal editors 210 1$aWiesbaden :$cSpringer VS, Springer Fachmedien Wiesbaden GmbH,$d[2022] 210 4$dİ2022 215 $a1 online resource (446 pages) 225 1 $aRaumFragen : Stadt -- Region -- Landschaft 300 $aDescription based upon print version of record. 311 08$aPrint version: Edler, Dennis The Social Construction of Landscapes in Games Wiesbaden : Springer Fachmedien Wiesbaden GmbH,c2022 9783658354022 320 $aIncludes bibliographical references and index. 410 0$aRaumFragen : Stadt -- Region -- Landschaft. . 606 $aCultural geography 606 $aDigital media 606 $aMass media 615 0$aCultural geography. 615 0$aDigital media. 615 0$aMass media. 676 $a304.2 702 $aJenal$b Corinna 702 $aKu?hne$b Olaf 702 $aEdler$b Dennis 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910580170703321 996 $aThe social construction of landscape in games$92998770 997 $aUNINA