LEADER 03527nam 22006855 450 001 9910578694303321 005 20251113200512.0 010 $a3-031-08939-1 024 7 $a10.1007/978-3-031-08939-8 035 $a(MiAaPQ)EBC7018671 035 $a(Au-PeEL)EBL7018671 035 $a(CKB)23870201400041 035 $a(PPN)263903281 035 $a(OCoLC)1333083928 035 $a(DE-He213)978-3-031-08939-8 035 $a(EXLCZ)9923870201400041 100 $a20220617d2022 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aBlended Learning: Engaging Students in the New Normal Era $e15th International Conference, ICBL 2022, Hong Kong, China, July 19?22, 2022, Proceedings /$fedited by Richard Chen Li, Simon K. S. Cheung, Peter H. F. Ng, Leung-Pun Wong, Fu Lee Wang 205 $a1st ed. 2022. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2022. 215 $a1 online resource (382 pages) 225 1 $aLecture Notes in Computer Science,$x1611-3349 ;$v13357 311 08$aPrint version: Li, Richard Chen Blended Learning: Engaging Students in the New Normal Era Cham : Springer International Publishing AG,c2022 9783031089381 320 $aIncludes bibliographical references and index. 327 $aGame-based Learning and Augmented Learning Environment -- Computer Supported Collaborative Learning -- Enriching Learning Experience with Blended and Online Learning -- Content Development and Practice for Blended Learning and Beyond. 330 $aThis book constitutes the refereed proceedings of the 15th International Conference on Blended Learning, ICBL 2022, held in Hong Kong, China, in August 2022. The 31 papers presented in this volume were carefully reviewed and selected from 80 submissions. The conference theme of ICBL 2022 is Blended Learning: Engaging Students in the New Era. The papers are organized in topical sections named: Game-based Learning and Augmented Learning Environment; Computer Supported Collaborative Learning; Enriching Learning Experience with Blended and Online Learning; Content Development and Practice for Blended Learning and Beyond. 410 0$aLecture Notes in Computer Science,$x1611-3349 ;$v13357 606 $aEducation$xData processing 606 $aApplication software 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aSocial sciences$xData processing 606 $aComputers and Education 606 $aComputer and Information Systems Applications 606 $aUser Interfaces and Human Computer Interaction 606 $aComputer Application in Social and Behavioral Sciences 615 0$aEducation$xData processing. 615 0$aApplication software. 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 0$aSocial sciences$xData processing. 615 14$aComputers and Education. 615 24$aComputer and Information Systems Applications. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aComputer Application in Social and Behavioral Sciences. 676 $a371.3 676 $a371.3 702 $aLi$b Richard$c(PhD) 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910578694303321 996 $aBlended learning engaging students in the new normal era$92997290 997 $aUNINA