LEADER 01735nam 2200457 450 001 9910529197003321 005 20200520144314.0 010 $a1-119-39461-9 010 $a1-119-54869-1 010 $a1-119-39463-5 035 $a(CKB)4100000007447520 035 $a(MiAaPQ)EBC5630239 035 $a(Au-PeEL)EBL5630239 035 $a(OCoLC)1082193407 035 $a(EXLCZ)994100000007447520 100 $a20190128d2019 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aWorth a thousand words $eusing graphic novels to teach visual and verbal literacy /$fMeryl J. Jaffe, Talia Hurwich 210 1$aSan Francisco, California :$cJossey-Bass,$d2019. 215 $a1 online resource (178 pages) 311 $a1-119-39432-5 320 $aIncludes bibliographical references and index. 327 $aGraphic novels : fears and facts -- Why use graphic novels? why now? -- Foundational skills in graphic novels, part 1 : reading -- Foundational skills in graphic novels, part 2 : how to teach -- Motivation -- Using graphic novels to teach reading -- Graphic novels and the writing process -- Grahic novels and content-area curriculum -- Final words. 606 $aGraphic novels in education 606 $aVisual literacy$xStudy and teaching 615 0$aGraphic novels in education. 615 0$aVisual literacy$xStudy and teaching. 676 $a371.33 700 $aJaffe$b Meryl$01173364 702 $aHurwich$b Talia 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910529197003321 996 $aWorth a thousand words$92728856 997 $aUNINA