LEADER 04849nam 2200673Ia 450 001 9910451581203321 005 20200520144314.0 010 $a0-8166-5410-7 035 $a(CKB)1000000000488198 035 $a(EBL)340766 035 $a(OCoLC)476156604 035 $a(SSID)ssj0000263164 035 $a(PQKBManifestationID)11937499 035 $a(PQKBTitleCode)TC0000263164 035 $a(PQKBWorkID)10272460 035 $a(PQKB)10090633 035 $a(MiAaPQ)EBC340766 035 $a(OCoLC)290607385 035 $a(MdBmJHUP)muse39987 035 $a(Au-PeEL)EBL340766 035 $a(CaPaEBR)ebr10225526 035 $a(CaONFJC)MIL526016 035 $a(EXLCZ)991000000000488198 100 $a20060808d2007 ub 0 101 0 $aeng 135 $aur|||||||nn|n 181 $ctxt 182 $cc 183 $acr 200 10$aTwin cities by trolley$b[electronic resource] $ethe streetcar era in Minneapolis and St. Paul /$fJohn W. Diers and Aaron Isaacs 210 $aMinneapolis $cUniversity of Minnesota Press$dc2007 215 $a1 online resource (364 p.) 300 $aDescription based upon print version of record. 311 $a0-8166-4358-X 320 $aIncludes bibliographical references and index. 327 $tSt. Paul lines --$tWest 7th St. --$tRandolph --$tSt. Clair --$tGrand --$tRondo --$tHamline --$tSnelling --$tDale --$tWestern --$tRice --$tJackson --$tMississippi --$tPayne --$tForest-Phalen Park --$tHazel Park-Mahtomedi --$tHope --$tMaria --$tSo. St. Paul --$tS. Robert --$tStryker --$tCherokee Hts. --$tEpilogue : Conspiracy theories --$tAppendixes --$gA.$tTwin City Rapid Transit ridership totals --$gB.$tLake Minnetonka rail operations --$gC.$tStillwater rail operations --$gD.$tTwin City Rapid Transit Company subsidiaries --$gE.$tStand-alone bus routes --$gF.$tBus conversion dates --$gG.$tRoster of passenger cars built at 31st Street and Snelling shops, 1898-1927 --$gH.$tTwin City Rapid Transit work equipment --$gI.$tTwin City Rapid Transit shops and carhouses, 1872-1954 --$gJ.$tMaps of the track systems of the Minneapolis Street Railway Company and the St. Paul City Railway Company --$gK.$tMaps of the Twin City Rapid Transit Company bus lines --$gL.$tTwin City Rapid Transit present plan of organization, January 1950 --$tBibliography --$tIndex. 327 $tPreface --$tGlossary of streetcar terms --$tIntroduction --$g1.$tFrom horsepower to electric power : the early years --$g2.$tMore tracks to more places --$g3.$tTrolleys to the country : Lake Minnetonka and Stillwater --$g4.$tFrom profit to penury : the trolley vanishes --$g5.$tMade in Minnesota : the "Tom Lowrys" --$g6.$tService, courtesy, safety : working for the company --$g7.$tTrolleys in your neighborhood : everywhere by streetcar --$tIntercity lines --$tComo-Harriet-Hopkins and Oak-Harriet --$tSelby-Lake --$tSt. Paul-Minneapolis (interurban) --$tMinneapolis lines --$tBryn Mawr --$tGlenwood --$t6th Ave. N. --$tPlymouth --$tBroadway --$tRobbinsdale --$tPenn and Emerson-Fremont --$tWashington Ave. N. --$t2nd St. N.E. --$tMonroe --$tCentral --$tJohnson --$tNorthwest Terminal --$tFranklin-11th --$tE. 25th St. --$tMinnehaha Falls-St. Snelling --$tCedar-28th Ave. S.-34th Ave. S. --$tBloomington --$tChicago --$t4th Ave. S. --$tNicollet --$tGrand --$tBryant --$tSt. Louis Park --$tKenwood -- 330 $aThe recent development of light rail transit in the Twin Cities has been an undeniable success. Plans for additional lines progress, and our ways of shopping, dining, and commuting are changing dramatically. As we embrace riding the new Hiawatha light rail line, an older era comes to mind in the age when everyone rode the more than 500 miles of track that crisscrossed the Twin Cities. In Twin Cities by Trolley, John Diers and Aaron Isaacs offer a rolling snapshot of Minneapolis and St. Paul from the 1880's to the 1950's, when the streetcar system shaped the growth and character of the entire metropolis 517 3 $aStreetcar era in Minneapolis and St. Paul 517 3 $aStreet car era in Minneapolis and Saint Paul 606 $aStreet-railroads$zMinnesota$zMinneapolis Metropolitan Area$xHistory 606 $aStreet-railroads$zMinnesota$zSaint Paul Metropolitan Area$xHistory 607 $aHennepin County (Minn.)$xHistory 607 $aRamsey County (Minn.)$xHistory 607 $aMinnesota$xHistory 607 $aMinnesota$xHistory$vPictorial works 608 $aElectronic books. 615 0$aStreet-railroads$xHistory. 615 0$aStreet-railroads$xHistory. 676 $a388.4/609776579 700 $aDiers$b John W$0990885 701 $aIsaacs$b Aaron$f1949-$0990886 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910451581203321 996 $aTwin cities by trolley$92267279 997 $aUNINA LEADER 12493nam 22007453 450 001 9910520098903321 005 20250628110034.0 010 $a3-030-94751-3 035 $a(CKB)5340000000068918 035 $a(MiAaPQ)EBC6845970 035 $a(Au-PeEL)EBL6845970 035 $a(OCoLC)1291711272 035 $a(oapen)https://directory.doabooks.org/handle/20.500.12854/77327 035 $a(ODN)ODN0010070685 035 $a(oapen)doab77327 035 $a(EXLCZ)995340000000068918 100 $a20220207d2022 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aInformation and Communication Technologies in Tourism 2022 $eProceedings of the ENTER 2022 ETourism Conference, January 11-14 2022 205 $a1st ed. 210 $cSpringer Nature$d2022 210 1$aCham :$cSpringer International Publishing AG,$d2022. 210 4$dİ2022. 215 $a1 online resource (503 pages) 225 1 $aBusiness and Management Series 311 08$a3-030-94750-5 327 $aIntro -- Preface -- Contents -- Technology -- Video Game Experiential Marketing in Tourism: Designing for Experiences -- Abstract -- 1 Introduction -- 2 Literature Review -- 2.1 Video Game and Video Game-Induced Tourism -- 2.2 Bridging Experience Design to Video Game-Induced Tourism -- 3 Methodology -- 3.1 Study Context: Assassin's Creed Odyssey -- 3.2 Sample and Sampling Procedures -- 4 Results and Discussion -- 4.1 Game World Dynamics -- 4.2 Level of Immersion -- 4.3 Level of Freedom -- 4.4 Connection to the Characters - Being 'the Hero' -- 4.5 Sense of Realism -- 4.6 General Perceptions and Intention to Visit Greece -- 5 Conclusions -- 5.1 Theoretical Contributions -- 5.2 Practical Implications -- 5.3 Limitations and Recommendations -- References -- Mixed Reality (MR) for Generation Z in Cultural Heritage Tourism Towards Metaverse -- Abstract -- 1 Introduction -- 2 Mixed Reality in Tourism -- 3 Methodology -- 4 Results -- 4.1 MR Usability Development at Cultural Heritage Sites -- 4.2 Participants' Perspectives on Mixed Reality -- 4.3 Willingness to Use and Buy MR Services -- 5 The Future of Mixed Reality in Cultural Heritage Tourism -- References -- Virtual Reality: A Simple Substitute or New Niche? -- Abstract -- 1 Introduction -- 2 Virtual Reality in Tourism -- 3 Literature Review -- 4 Methodology -- 5 Results and Discussion -- 5.1 Conventional Tourism Models -- 5.2 Virtual Reality Tourism Models -- 6 Conclusion -- Acknowledgments -- References -- Emergence and Rapid Popularization of Paid Web-Conferencing-Application-Based Tours in Japan: An Analysis of Their Business Potential -- Abstract -- 1 Introduction -- 1.1 Current State of Japan's Tourism Industry -- 2 Theoretical Background -- 2.1 What is "Online Tour"? -- 2.2 Research Purpose -- 3 Research Methodology -- 3.1 Data Acquisition -- 3.2 Target Locations for Online Tours. 327 $a3.3 Topic Model -- 4 Conclusion -- 4.1 General Discussion -- 4.2 Contribution, Limitation and Recommendations for Future Research -- References -- Users Versus Non-users: The Impact of Experience on Hotel Guests' Attitudes Towards Service Robots in Hotels -- Abstract -- 1 Introduction -- 2 Review of Literature -- 2.1 Users Versus Non-users -- 3 Methodology -- 3.1 Sample and Data -- 3.2 Factor Analysis -- 3.3 Hypothesis Testing: The Impact of Utilization of Service Robots on Guests' Attitudes. -- 4 Conclusion -- References -- Video Games as a Media for Tourism Experience -- Abstract -- 1 Introduction -- 2 Literature Review -- 2.1 Mental Imagery -- 2.2 Telepresence -- 2.3 Storytelling -- 2.4 Experience Economy Theory -- 3 Proposed Methodology -- 4 Potential Implications -- References -- Online Travel Planning for Families with a Child with a Disability -- Abstract -- 1 Introduction -- 2 Research Background -- 3 Theoretical Framework -- 4 Methodology -- 5 Results -- 6 Conclusion and Discussion -- References -- Leveraging Blockchain in Medical Tourism Value Chain -- Abstract -- 1 Introduction -- 2 Research Methodology -- 3 Findings and Discussions -- 3.1 Pre-procedural Phase -- 3.2 Procedural Phase -- 3.3 Post-procedural Phase -- 4 Conclusion -- References -- Social Media and User Generated Content -- "Better Not Let Me Know": The Mediating Role of Regret on the Relation Between Social Comparison Discrepancy in Online Hotel Review and Revisit Intention -- Abstract -- 1 Introduction -- 2 Literature Review and Hypothesis -- 2.1 Feeling Regret and Intention to Visit a Hotel Again -- 2.2 Social Comparison and Online Review Viewing -- 3 Methodology -- 4 Analyses and Results -- 5 Discussion and Implications -- 6 Limitations and Future Research -- References -- Analysis of Instagram Users' Movement Pattern by Cluster Analysis and Association Rule Mining. 327 $a1 Introduction -- 2 Literature Review -- 3 Methodology -- 3.1 Data Extraction and Preparation -- 3.2 Clustering -- 3.3 Association Rule Mining -- 4 Results and Discussion -- 4.1 Data Extraction and Visualization -- 4.2 Region-Level Association Rule Analysis -- 4.3 City-Level Association Rule Analysis -- 5 Conclusion and Outlook -- References -- Beyond Influencer Credibility: The Power of Content and Parasocial Relationship on Processing Social Media Influencer Destination Marketing Campaigns -- Abstract -- 1 Introduction -- 2 Literature Review -- 2.1 Social Media Influencers in Tourism and Destination Marketing -- 2.2 Hypothesis Development -- 3 Methodology -- 3.1 Data Collection and Analysis -- 4 Results -- 4.1 Descriptive Statistics -- 4.2 Measurement Model -- 4.3 Structural Model and Hypothesis Testing -- 5 Discussion -- 5.1 Theoretical and Practical Implications -- 5.2 Limitations and Future Studies -- References -- Management Response to Online Review: The Case of Hong Kong Luxury Hotels -- Abstract -- 1 Introduction -- 2 Literature Review -- 3 Method -- 4 Findings and Discussion -- 4.1 Characteristics of Management Responses -- 4.2 Response Style and Tone -- 5 Contributions and Managerial Implications -- 6 Limitations and Future Research -- Acknowledgement -- References -- The Usage of Emoji in Tourism-Related Instagram Posts: Suggestions from a Marketing Perspective -- Abstract -- 1 Introduction -- 2 Literature Review and Hypothesis Development -- 2.1 Emoji and Social Media -- 2.2 Emoji, Consumer Behaviour, and Purchase Intention -- 2.3 Instagram and Emoji in Tourism -- 3 Methodology -- 4 Results -- 4.1 Demographic Profile of Respondents -- 4.2 The Influence of Emoji on Emotion, Travel Intention, and Engagement -- 4.3 Factors Influencing Travel Intention -- 5 Discussion -- 6 Conclusion -- References -- Destinations. 327 $aNavigation by Revealing Trade-offs for Content-Based Recommendations -- 1 Introduction -- 2 Related Work -- 3 A User Interface Concept for Revealing Trade-Offs -- 3.1 Domain Model -- 3.2 User Interaction -- 4 Algorithms -- 4.1 Cold-Start User Modeling -- 4.2 Candidate Selection Strategy -- 5 User-Centric Evaluation -- 5.1 Instantiation for the Domain -- 5.2 Online User Study -- 6 Results -- 7 Conclusions -- References -- Multisensory VR Experiences in Destination Management -- Abstract -- 1 Introduction -- 2 Literature Review -- 2.1 Experiences as Value Propositions -- 2.2 Technology Acceptance -- 2.3 Multisensory VR in Tourism -- 2.4 Brand Relationship Quality -- 2.5 Conceptual Framework -- 3 Methodology -- 4 Results -- 4.1 Sample Description and Reliability Analysis -- 4.2 Test of Normality and Hypotheses -- 4.3 Further Correlation Analysis -- 5 Discussion -- 6 Conclusions and Implications -- Acknowledgments -- References -- Do DMOs Promote the Right Aspects of the Destination? A Study of Instagram Photography with a Visual Classifier -- Abstract -- 1 Introduction -- 2 State of the Art -- 3 Implementation of a Visual Classifier for Destination Image -- 4 Experiment -- 5 Conclusions -- References -- Personalization of Multi-day Round Trip Itineraries According to Travelers' Preferences -- 1 Introduction -- 2 Related Work -- 3 Method -- 3.1 Calculating Coefficients and Scores Related to POIs -- 3.2 Clustering POIs into Multiple Days -- 3.3 Creating a Sequence of POIs for Each Day -- 3.4 Generating a User Interface to Present Itineraries -- 4 Offline Evaluation -- 4.1 Intensity Score of Routes -- 4.2 Diversity Score of Routes -- 5 User Study -- 6 Conclusion and Future Work -- References -- Destinations and Data State-of-the-Art in Switzerland and Liechtenstein -- Abstract -- 1 Introduction -- 2 Literature Review -- 2.1 Smart Tourism. 327 $a2.2 Destinations and Data -- 3 Research Design -- 3.1 Case Studies -- 3.2 Data Collection -- 3.3 Sample -- 4 Results -- 4.1 Defining "Smart Destinations" -- 4.2 Dealing with Data -- 4.3 Integration within Decision-Making -- 4.4 Perceived Usefulness of Data-Related Practices -- 5 Conclusions -- Acknowledgment -- References -- Identifying the Main Service Elements for Customer-Oriented Live Guided Virtual Tours -- Abstract -- 1 Introduction -- 2 Theoretical Framework -- 2.1 Virtual Tourism and Virtual Tours -- 2.2 Modelling Tourism Services -- 3 Research -- 3.1 Target Group and Data Collection -- 3.2 Data Analysis -- 4 Findings -- 4.1 Service Concept -- 4.2 Service Process -- 4.3 Service System -- 5 Conclusions and Discussion -- References -- Travel Incheon as a Metaverse: Smart Tourism Cities Development Case in Korea -- Abstract -- 1 Introduction -- 2 Literature Review -- 2.1 Smart Tourism City -- 2.2 Metaverse -- 2.3 Smart Tourism with Metaverse -- 3 Case Study -- 3.1 Real-Based Metaverse - 'AR Incheon' -- 3.2 Virtual-Based Metaverse - 'Incheoncraft' -- 4 Conclusion -- References -- CoViD-19 -- Communicating to Tourists During and Post-Covid-19: What Do They Want (Need) to Hear? -- Abstract -- 1 Introduction -- 2 Literature Review -- 2.1 Crisis and Situational Crisis Communication Theory (SCCT) -- 2.2 Crisis Communication in the Hospitality Industry -- 3 Methodology -- 4 Results -- 4.1 Descriptive Statistics Results -- 4.2 Hotel Official Facebook Comments - Frequency of SCCT Strategies -- 4.3 Hotel Facebook Comments and Sentiment Analysis -- 5 Discussion -- 6 Conclusion/Implications -- 7 Limitations/Future Studies -- References -- An Exploratory Study of Consumers' Travel-Related Concerns About COVID-19 -- Abstract -- 1 Introduction -- 2 Literature Review -- 2.1 Risk Perception -- 2.2 User-Generated Content -- 3 Method -- 3.1 Sample. 327 $a3.2 Contribution of Sentiment Words. 330 $aThis open access book presents the proceedings of the International Federation for IT and Travel & Tourism (IFITT)?s 29th Annual International eTourism Conference, which assembles the latest research presented at the ENTER2022 conference, which will be held on January 11?14, 2022. The book provides an extensive overview of how information and communication technologies can be used to develop tourism and hospitality. It covers the latest research on various topics within the field, including augmented and virtual reality, website development, social media use, e-learning, big data, analytics, and recommendation systems. The readers will gain insights and ideas on how information and communication technologies can be used in tourism and hospitality. Academics working in the eTourism field, as well as students and practitioners, will find up-to-date information on the status of research. 410 0$aBusiness and Management Series 606 $aService industries$2bicssc 606 $aSociology$2bicssc 606 $aBusiness mathematics & systems$2bicssc 606 $aBusiness & management$2bicssc 610 $aeTourism Research 610 $aeCommerce and Tourism 610 $aAugmented Reality 610 $aVirtual Reality 610 $aICT in Tourism 610 $aSmart Tourism 610 $aBig Data 610 $aOpen Access 615 7$aService industries 615 7$aSociology 615 7$aBusiness mathematics & systems 615 7$aBusiness & management 686 $aBUS042000$aBUS081000$aBUS083000$aSOC026000$2bisacsh 700 $aStienmetz$b Jason L$01076409 701 $aFerrer-Rosell$b Berta$01076410 701 $aMassimo$b David$01076411 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910520098903321 996 $aInformation and Communication Technologies in Tourism 2022$92586841 997 $aUNINA