LEADER 01655nam 2200469 450 001 9910520059703321 005 20231110212205.0 010 $a9783030882921$b(electronic bk.) 010 $z9783030882914 035 $a(MiAaPQ)EBC6838819 035 $a(Au-PeEL)EBL6838819 035 $a(CKB)20275196100041 035 $a(OCoLC)1292352081 035 $a(EXLCZ)9920275196100041 100 $a20220905d2022 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aEnhancing video game localization through dubbing /$fLaura Meji?as-Climent 210 1$aCham, Switzerland :$cSpringer,$d[2022] 210 4$d©2022 215 $a1 online resource (259 pages) 225 1 $aPalgrave Studies in Translating and Interpreting 311 08$aPrint version: Mejías-Climent, Laura Enhancing Video Game Localization Through Dubbing Cham : Springer International Publishing AG,c2021 9783030882914 320 $aIncludes bibliographical references and index. 410 0$aPalgrave Studies in Translating and Interpreting 606 $aAudio-visual translation 606 $aIntercultural communication 606 $aTranslating and interpreting 615 0$aAudio-visual translation. 615 0$aIntercultural communication. 615 0$aTranslating and interpreting. 676 $a418.037948 700 $aMeji?as-Climent$b Laura$01075357 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 912 $a9910520059703321 996 $aEnhancing Video Game Localization Through Dubbing$92584572 997 $aUNINA