LEADER 03261nam 2200397 450 001 9910512204203321 005 20230515205637.0 035 $a(CKB)5590000000630795 035 $a(NjHacI)995590000000630795 035 $a(EXLCZ)995590000000630795 100 $a20230515d2021 uy 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aAmerican Cities in Post-Apocalyptic Science Fiction /$fRobert Yeates 210 1$aLondon :$cUCL Press,$d2021. 210 4$dİ2021 215 $a1 online resource (x, 203 pages) 225 1 $aModern Americas 311 $a1-80008-102-2 320 $aIncludes bibliographical references and index. 327 $aCover -- Half Title -- Series Information -- Title Page -- Copyright Page -- Contents -- List of figures -- Acknowledgements -- Introduction -- Modern cities and ruin -- A brief history of the end of the world in sf -- The pleasures of urban ruins -- State of the field -- Parameters of study -- Structure of the book -- Notes -- 1 Urban apocalypse in the magazines -- The Scarlet Plague -- Cycles of urbanization and modernization -- The 1906 San Francisco earthquake and fire -- The publication of The Scarlet Plague -- Critical responses to The Scarlet Plague The afterlife of The Scarlet Plague -- Conclusion -- Notes -- 2 Listening to ruins on the radio -- Audio fiction and the imagination -- The roots of radio's golden age sf -- Post-war sf on the airwaves -- The heights of radio sf -- Conclusion -- Notes -- 3 Cinema and the aesthetics of destruction -- Urban destruction on film -- Aerial warfare and the imagination of disaster -- Destruction and renewal in The War of the Worlds -- Rebuilding the future in The Time Machine -- Conclusion -- Notes -- 4 Urban decay in the transmedia universe of Blade Runner -- Marginalization The glamour of decay: Los Angeles and New York City -- The policing of sexual identities -- Permeable boundaries -- Illicit relationships -- Deviancy and class -- Conclusion -- Notes -- 5 Playing in virtual ruins from Wasteland to Wasteland 2 -- Virtual space and the post-apocalyptic city -- Gameplay motivation and immersion -- Wasteland and 2D worlds -- 2.5D spaces and Fallout -- Choices in virtual worlds -- 3D game spaces -- Ruins in 3D worlds -- Narrative choices in Fallout 3 and 4 -- Wasteland 2 -- Conclusion -- Notes -- 6 Cities and sanctuary in The Walking Dead The Walking Dead as transmedia fictional world -- 'We are the walking dead' -- Atlanta -- Resurgens -- Unsalvageable cities -- Alexandria -- Gated communities -- Cities and violence -- Conclusion -- Notes -- Bibliography -- Index -- Back Cover. 330 $aAmerican Cities in Post-Apocalyptic Science Fiction explores the post-apocalyptic American city in literary and popular fiction, across print, visual, audio and digital media. 410 0$aModern Americas. 606 $aAmerican literature 615 0$aAmerican literature. 676 $a810.8 700 $aYeates$b Robert$01279182 801 0$bNjHacI 801 1$bNjHacl 906 $aBOOK 912 $a9910512204203321 996 $aAmerican cities in post-apocalyptic science fiction$93014741 997 $aUNINA