LEADER 04974nam 2200457 450 001 9910502636503321 005 20220613210748.0 010 $a1-4842-7280-3 035 $a(CKB)4100000012024546 035 $a(MiAaPQ)EBC6721774 035 $a(Au-PeEL)EBL6721774 035 $a(OCoLC)1267762981 035 $a(CaSebORM)9781484272800 035 $a(PPN)258058056 035 $a(EXLCZ)994100000012024546 100 $a20220613d2021 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 14$aThe Agile codex $ere-inventing Agile through the science of invention and assembly /$fMichael McCormick 210 1$aNew York, NY :$cApress L. P.,$d[2021] 210 4$d©2021 215 $a1 online resource (149 pages) 311 $a1-4842-7279-X 327 $aIntro -- Contents -- About the Author -- Part I: The Accident -- Chapter 1: Clear Ownership -- Daily Standup Day 1: Who's on first? -- Shared Lists -- Ownership -- Untangling -- Chapter 2: Small, Independent Units of Work -- Daily Standup Day 2: Merge conflicts! -- Daily Standup Day 3: Need a reviewer! -- Daily Standup Day 4: I broke some stuff. I think. -- Daily Standup Day 5: Turns out I need this other thing. -- Chapter 3: Sized -- Daily Standup Day 6: Five hours or five weeks? -- Chapter 4: Sequenced -- Daily Standup Day 7: ?or five hours over five weeks? -- Chapter 5: Inputs, Transition Criteria, Outputs -- Daily Standup Day 8: Did you say something? -- Chapter 6: Stakeholder Approval -- Daily Standup Day 9: Oops. I forgot to tell you. Or ask you. -- Part II: The Agile Codex Theory -- Chapter 7: The Problem -- Plan for the Imperfect Plan -- Optimize for Adaptability -- Don't Surrender to Dependencies -- Chapter 8: The Codex -- The Principles of the Agile Codex -- Small Units of Work -- Sized -- Sequenceable -- Acyclic Dependency Tree -- Single Owner -- Application -- Chapter 9: The Agile -- Clear Ownership of Work at All Times in  Each Stage -- Clear Inputs -- Clear Transition Criteria -- Clear Outputs -- Stakeholder Approval -- Chapter 10: Benefits -- Low Overhead -- Detailed Auditing -- Quick and Safe Deliveries -- Many Quality Gates -- Chapter 11: From Invention to Assembly Line -- The Importance of Dependencies -- Building the Assembly Line -- In Review -- Chapter 12: Team Functions -- User Experience (UX) -- Product Management (PM) -- Engineering Management (EM) -- Development (DEV) -- Quality Engineering (QE) -- Documentation (DOC) -- Operations (OPS) -- Customer Support Group (CSG) -- Chapter 13: Software Development Life Cycle -- Phases -- Planning -- Execution -- Releasing -- Choosing a Cadence -- How SDLC Length Affects Practices. 327 $aConstructing the Codex -- Chapter 14: Risk Management -- Categories of Risk -- Product Risk: How Clearly and Comprehensively the Product Can Be Defined -- Technical Risk: How Clearly and Comprehensively It Is Understood How to Build It -- Market Risk: Any Demand-Side Shift Which Creates an Arbitrage Opportunity for a Quick Feature Pivot -- Business Risk: Any Supply-Side Shift Which Creates an Arbitrage Opportunity for a Quick Feature Pivot -- Today and Tomorrow Risk -- Positive Interactions with Risk -- Risk Quadrants and Risk over Time -- Planning for Resilience -- Conclusion -- Part III: The Agile Codex Practice -- Chapter 15: Building Blocks -- Planned Release -- Epic -- User Story -- Acceptance Criteria -- Tasks -- Dependencies -- Adjacent Teams -- Story Points -- Bug -- All Together -- Chapter 16: Workflow -- Planning -- Release Planning -- Epic Grooming -- User Story Grooming -- Epic Commitment -- Execution -- Setting Up the Tree -- The Board -- Needs Sign-Off -- Signed Off -- In Progress -- Fix Needed -- QE -- PM / UX -- Closed -- External Dependencies -- The Sprint or the Kanban -- Adjusting -- Releasing -- Feature Complete -- QE Complete -- The Terminal Sprint -- Chapter 17: Metrics -- Predicting -- Analyzing -- Adjusting -- Opportunistic and Non-Epic Work -- Multi-release Epics -- Chapter 18: Teaching the Teams -- From Agile to Agile Codex -- Agiling Well with Others When They Don't Agile As Well -- Chapter 19: What Next? -- Tooling -- Synchronization Gap -- Heuristics -- Who Can Do What -- Risk Ranking -- How Perfect Is Perfect Enough? -- Who Is Available, How Much, and When? -- Dials and Knobs for Scenario Planning -- Make It Easy to Visualize -- Reporting -- Conclusion -- Index. 606 $aAgile software development 606 $aAgile software development$xManagement 615 0$aAgile software development. 615 0$aAgile software development$xManagement. 676 $a005.1 700 $aMcCormick$b Michael$0468190 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910502636503321 996 $aThe Agile Codex$92555836 997 $aUNINA