LEADER 01108nam a22002653i 4500 001 991003215619707536 005 20040127123134.0 008 040802s1971 it a||||||||||||||||ita 035 $ab13041848-39ule_inst 035 $aARCHE-099445$9ExL 040 $aBiblioteca Interfacoltà$bita$cA.t.i. Arché s.c.r.l. Pandora Sicilia s.r.l. 082 04$a730.947 100 1 $aRaphaël Mafai, Antonietta$0488600 245 10$aScultura di Raphael /$cMarzio Pinottini ; con scritti di Roberto Longhi, Cesare Brandi e Carlo L. Ragghianti 260 $aMilano :$bAll'insegna del pesce d'oro,$c1971 300 $a287 p. :$bill. ;$c16 cm 440 0$aArte moderna italiana ;$v63 700 1 $aPinottini, Marzio$eauthor$4http://id.loc.gov/vocabulary/relators/aut$0154700 700 1 $aLonghi, Roberto 907 $a.b13041848$b02-04-14$c05-08-04 912 $a991003215619707536 945 $aLE002 Ar. V G 36$g1$i2002000261830$lle002$nC. 1$o-$pE0.00$q-$rl$s- $t0$u0$v0$w0$x0$y.i13665479$z05-08-04 996 $aScultura di Raphael$91449894 997 $aUNISALENTO 998 $ale002$b05-08-04$cm$da $e-$fita$git $h0$i1 LEADER 02778nam 22006015 450 001 9910502633303321 005 20251113174723.0 010 $a981-16-4939-1 024 7 $a10.1007/978-981-16-4939-4 035 $a(CKB)4100000012038692 035 $a(MiAaPQ)EBC6736397 035 $a(Au-PeEL)EBL6736397 035 $a(OCoLC)1287131095 035 $a(PPN)258058366 035 $a(DE-He213)978-981-16-4939-4 035 $a(EXLCZ)994100000012038692 100 $a20210928d2021 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aIntroduction to Visual SLAM $eFrom Theory to Practice /$fby Xiang Gao, Tao Zhang 205 $a1st ed. 2021. 210 1$aSingapore :$cSpringer Nature Singapore :$cImprint: Springer,$d2021. 215 $a1 online resource (386 pages) 225 1 $aComputer Science Series 311 08$a981-16-4938-3 327 $aIntroduction to Slam -- 3D Rigid Body Motion -- Lie group and Lie Algebra -- Cameras and Images -- Nonlinear Optimization. 330 $aThis book offers a systematic and comprehensive introduction to the visual simultaneous localization and mapping (vSLAM) technology, which is a fundamental and essential component for many applications in robotics, wearable devices, and autonomous driving vehicles. The book starts from very basic mathematic background knowledge such as 3D rigid body geometry, the pinhole camera projection model, and nonlinear optimization techniques, before introducing readers to traditional computer vision topics like feature matching, optical flow, and bundle adjustment. The book employs a light writing style, instead of the rigorous yet dry approach that is common in academic literature. In addition, it includes a wealth of executable source code with increasing difficulty to help readers understand and use the practical techniques. The book can be used as a textbook for senior undergraduate or graduate students, or as reference material for researchers and engineers in related areas. 410 0$aComputer Science Series 606 $aRobotics 606 $aImage processing 606 $aComputer vision 606 $aRobotics 606 $aImage Processing 606 $aComputer Vision 615 0$aRobotics. 615 0$aImage processing. 615 0$aComputer vision. 615 14$aRobotics. 615 24$aImage Processing. 615 24$aComputer Vision. 676 $a621.38456 700 $aGao$b Xiang$cL.L.M.,$01242836 702 $aZhang$b Tao 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910502633303321 996 $aIntroduction to visual SLAM$92882977 997 $aUNINA