LEADER 01143nam 2200373 450 001 9910493180703321 010 $a1-56484-796-9 035 $a(CKB)4100000008518158 035 $a(MiAaPQ)EBC5880779 035 $a(EXLCZ)994100000008518158 100 $a20190921d2019 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aPower up your classroom $ereimagine learning through gameplay /$fLindsey Blass, Cate Tolnai 210 1$aPortland, Oregon ;$aArlington, Virginia :$cInternational Society for Technology in Education,$d[2019] 210 4$dİ2019 215 $a1 online resource (117 pages) 320 $aIncludes bibliographical references and index. 606 $aEducational games 608 $aElectronic books. 615 0$aEducational games. 676 $a371.337 700 $aBlass$b Lindsey$01039966 702 $aTolnai$b Cate 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910493180703321 996 $aPower up your classroom$92462472 997 $aUNINA