LEADER 03790nam 22006372 450 001 9910491849003321 005 20220829230839.0 010 $a90-485-5046-7 024 7 $a10.1515/9789048550463 035 $a(CKB)4100000009587502 035 $a(MiAaPQ)EBC5928235 035 $a(DE-B1597)539986 035 $a(OCoLC)1122910695 035 $a(DE-B1597)9789048550463 035 $a(UkCbUP)CR9789048550463 035 $a(ScCtBLL)66059240-53df-4e89-a1d4-3302888f0fed 035 $a(oapen)https://directory.doabooks.org/handle/20.500.12854/71279 035 $a(EXLCZ)994100000009587502 100 $a20201022d2019|||| uy 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aInventing cinema $emachines, gestures and media history /$fBenoi?t Turquety ; translated by Timothy Barnard 210 $cAmsterdam University Press$d2019 210 1$aAmsterdam :$cAmsterdam University Press,$d2019. 215 $a1 online resource (267 pages) $cdigital, PDF file(s) 225 1 $aCinema and technology 300 $aOriginally published as: Inventer le cine?ma. E?piste?mologie : proble?mes, machines, E?ditions L'A?ge d'Homme (Lausanne), 2014 300 $aTitle from publisher's bibliographic system (viewed on 20 Nov 2020). 311 1 $a94-6372-462-1 327 $tFrontmatter --$tTable of Contents --$tAcknowledgements --$tIntroduction: The Problems of Digital Cinema --$t1. The Why and How of Machines --$t2. Invention, Innovation, History --$t3. The Invention of the Problem --$t4. The Invention of the Cinématographe --$t5. 'Natural Colour Kinematography', a New Cinema Invention: Kinemacolor, Technical Network and Commercial Policies --$t6. Epilogue --$tBibliography --$tIndex 330 $aWith machines mediating most of our cultural practices, and innovations, obsolescence and revivals constantly transforming our relation with images and sounds, media feel more unstable than ever. But was there ever a 'stable' moment in media history? Inventing Cinema proposes to approach this question through an archaeology and epistemology of media machines. The archaeology analyses them as archives of users' gestures, as well as of modes of perception. The epistemology reconstructs the problems that the machines' designers and users have strived to solve, and the network of concepts they have elaborated to understand these problems. Drawing on the philosophy of technology and anthropology, Inventing Cinema argues that networks of gestures, problems, perception and concepts are inscribed in vision machines, from the camera obscura to the stereoscope, the Cine?matographe, and digital cinema. The invention of cinema is ultimately seen as an ongoing process irreducible to a single moment in history. 410 0$aCinema and technology (Amsterdam, Netherlands) 606 $aCinematography$xHistory 606 $aCinematography$xEquipment and supplies 606 $aMotion pictures$xHistory 606 $aMotion pictures$xTechnique 606 $aMotion picture projection$xTechnological innovations 606 $aDigital cinematography 610 $aFilm technology, media history, digital cinema, early cinema, media archaeology. 615 0$aCinematography$xHistory. 615 0$aCinematography$xEquipment and supplies. 615 0$aMotion pictures$xHistory. 615 0$aMotion pictures$xTechnique. 615 0$aMotion picture projection$xTechnological innovations. 615 0$aDigital cinematography. 676 $a791 700 $aTurquety$b Benoi?t$0960524 801 0$bUkCbUP 801 1$bUkCbUP 906 $aBOOK 912 $a9910491849003321 996 $aInventing cinema$92177499 997 $aUNINA