LEADER 02520nam 22006135 450 001 9910484979903321 005 20240702113958.0 010 $a9783030113100 010 $a3030113108 024 7 $a10.1007/978-3-030-11310-0 035 $a(CKB)4100000008869908 035 $a(MiAaPQ)EBC5844320 035 $a(DE-He213)978-3-030-11310-0 035 $a(Perlego)3491530 035 $a(EXLCZ)994100000008869908 100 $a20190731d2019 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aTowards a Digital Poetics $eElectronic Literature & Literary Games /$fby James O'Sullivan 205 $a1st ed. 2019. 210 1$aCham :$cSpringer International Publishing :$cImprint: Palgrave Macmillan,$d2019. 215 $a1 online resource (154 pages) 311 08$a9783030113094 311 08$a3030113094 327 $a1. Introduction -- 2. Digital Culture and the New Modernity -- 3. Electronic Literature -- 4. Interactivity and the Illusion of Choice -- 5. Digital Materiality and the Politics of the Screen -- 6. Towards a Digital Poetics. 330 $aWe live in an age where language and screens continue to collide for creative purposes, giving rise to new forms of digital literatures and literary video games. Towards a Digital Poetics explores this relationship between word and computer, querying what it is that makes contemporary fictions like Dear Esther and All the Delicate Duplicates-both ludic and literary-different from their print-based predecessors. 606 $aDigital humanities 606 $aLiterature, Modern$y20th century 606 $aLiterature, Modern$y21st century 606 $aDigital media 606 $aScience$xPhilosophy 606 $aDigital Humanities 606 $aContemporary Literature 606 $aDigital and New Media 606 $aPhilosophy of Science 615 0$aDigital humanities. 615 0$aLiterature, Modern 615 0$aLiterature, Modern 615 0$aDigital media. 615 0$aScience$xPhilosophy. 615 14$aDigital Humanities. 615 24$aContemporary Literature. 615 24$aDigital and New Media. 615 24$aPhilosophy of Science. 676 $a802.85 676 $a302.2301 700 $aO'Sullivan$b James$4aut$4http://id.loc.gov/vocabulary/relators/aut$01229642 906 $aBOOK 912 $a9910484979903321 996 $aTowards a Digital Poetics$92854264 997 $aUNINA