LEADER 03173nam 22005535 450 001 9910484832603321 005 20200701214828.0 010 $a3-030-05243-5 024 7 $a10.1007/978-3-030-05243-0 035 $a(CKB)4100000007181235 035 $a(MiAaPQ)EBC5611144 035 $a(DE-He213)978-3-030-05243-0 035 $z(PPN)258865989 035 $a(PPN)243770588 035 $a(EXLCZ)994100000007181235 100 $a20181205d2019 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aNaming Game $eModels, Simulations and Analysis /$fby Guanrong Chen, Yang Lou 205 $a1st ed. 2019. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2019. 215 $a1 online resource (165 pages) 225 1 $aEmergence, Complexity and Computation,$x2194-7287 ;$v34 311 $a3-030-05242-7 327 $aIntroduction -- Preliminaries -- Finite-Memory Naming Game -- Naming Game with Multi-Hearers or Group Discussions -- Communications with Learning Errors. . 330 $aThis book provides a gradual introduction to the naming game, starting from the minimal naming game, where the agents have infinite memories (Chapter 2), before moving on to various new and advanced settings: the naming game with agents possessing finite-sized memories (Chapter 3); the naming game with group discussions (Chapter 4); the naming game with learning errors in communications (Chapter 5) ; the naming game on multi-community networks (Chapter 6) ; the naming game with multiple words or sentences (Chapter 7) ; and the naming game with multiple languages (Chapter 8). Presenting the authors? own research findings and developments, the book provides a solid foundation for future advances. This self-study resource is intended for researchers, practitioners, graduate and undergraduate students in the fields of computer science, network science, linguistics, data engineering, statistical physics, social science and applied mathematics. . 410 0$aEmergence, Complexity and Computation,$x2194-7287 ;$v34 606 $aComputational intelligence 606 $aComputational linguistics 606 $aArtificial intelligence 606 $aComputational Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/T11014 606 $aComputational Linguistics$3https://scigraph.springernature.com/ontologies/product-market-codes/N22000 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 615 0$aComputational intelligence. 615 0$aComputational linguistics. 615 0$aArtificial intelligence. 615 14$aComputational Intelligence. 615 24$aComputational Linguistics. 615 24$aArtificial Intelligence. 676 $a519.3 700 $aChen$b Guanrong$4aut$4http://id.loc.gov/vocabulary/relators/aut$022869 702 $aLou$b Yang$4aut$4http://id.loc.gov/vocabulary/relators/aut 906 $aBOOK 912 $a9910484832603321 996 $aNaming Game$92847848 997 $aUNINA