LEADER 00899nam0-2200313---450- 001 990009430380403321 005 20110922140419.0 010 $a978-0-230-22137-6 035 $a000943038 035 $aFED01000943038 035 $a(Aleph)000943038FED01 035 $a000943038 100 $a20110922d2009----km-y0itay50------ba 101 0 $aeng 102 $aGB 105 $aa-------001yy 200 1 $a<>political history of the USA$eone nation under God$fBruce Kuklick 210 $aBasingstoke$cPalgrave MacMillan$d2009 215 $aIX, 348 p.$cill.$d24 cm 610 0 $aStati Uniti d'America$aPolitica 676 $a973.93$v21$zita 700 1$aKuklick,$bBruce$0512757 801 0$aIT$bUNINA$gREICAT$2UNIMARC 901 $aBK 912 $a990009430380403321 952 $aXIV D 195$b46567$fFSPBC 959 $aFSPBC 996 $aPolitical history of the USA$9760264 997 $aUNINA LEADER 03224nam 22005895 450 001 9910484637703321 005 20240701104256.0 010 $a9783030368517 010 $a3030368513 024 7 $a10.1007/978-3-030-36851-7 035 $a(CKB)4100000011325594 035 $a(MiAaPQ)EBC6271293 035 $a(DE-He213)978-3-030-36851-7 035 $a(Perlego)3480930 035 $a(EXLCZ)994100000011325594 100 $a20200630d2020 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aDreamWorks Animation $eIntertextuality and Aesthetics in Shrek and Beyond /$fby Sam Summers 205 $a1st ed. 2020. 210 1$aCham :$cSpringer International Publishing :$cImprint: Palgrave Macmillan,$d2020. 215 $a1 online resource (ix, 233 pages) 225 1 $aPalgrave Animation,$x2523-8094 300 $aIncludes index. 311 08$a9783030368500 311 08$a3030368505 327 $a1. Layered, Like Onions: Introducing DreamWorks' Intertextuality -- 2. Why is Shrek funny?: DreamWorks and the intertextual gag -- 3. 'All Star' soundtracks: DreamWorks and the pop song -- 4. Woody Allen in the anthill: DreamWorks and star performance -- 5. Parody, pastiche and the patchwork world: DreamWorks and genre -- 6. The Shrekoning: DreamWorks' impact on 2000s animation -- 7. Shrek Gets Shreked: DreamWorks' online afterlife -- Index. . 330 $aDreamWorks is one of the biggest names in modern computer-animation: a studio whose commercial success and impact on the medium rivals that of Pixar, and yet has received far less critical attention. The book will historicise DreamWorks' contribution to feature animation, while presenting a critical history of the form in the new millennium. It will look beyond the films' visual aesthetics to assess DreamWorks' influence on the narrative and tonal qualities which have come to define contemporary animated features, including their use of comedy, genre, music, stars, and intertextuality. It makes original interventions in the fields of film and animation studies by discussing each of these techniques in a uniquely animated context, with case studies from Shrek, Antz, Kung Fu Panda, Madagascar, Shark Tale, Bee Movie, Trolls and many others. It also looks at the unusual online afterlife of these films, and the ways in which they have beenreappropriated and remixed by subversive online communities. 410 0$aPalgrave Animation,$x2523-8094 606 $aAnimated films 606 $aMotion picture industry 606 $aTelevision broadcasting 606 $aAnimation 606 $aFilm and Television Industry 615 0$aAnimated films. 615 0$aMotion picture industry. 615 0$aTelevision broadcasting. 615 14$aAnimation. 615 24$aFilm and Television Industry. 676 $a791.43340973 676 $a791.4334 700 $aSummers$b Sam$4aut$4http://id.loc.gov/vocabulary/relators/aut$01226971 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910484637703321 996 $aDreamWorks Animation$92848957 997 $aUNINA