LEADER 04369nam 22008415 450 001 9910484514003321 005 20251226195333.0 010 $a3-319-39907-1 024 7 $a10.1007/978-3-319-39907-2 035 $a(CKB)3890000000007650 035 $a(DE-He213)978-3-319-39907-2 035 $a(MiAaPQ)EBC6306568 035 $a(MiAaPQ)EBC5591120 035 $a(Au-PeEL)EBL5591120 035 $a(OCoLC)1066195541 035 $a(PPN)194514676 035 $a(EXLCZ)993890000000007650 100 $a20160618d2016 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aVirtual, Augmented and Mixed Reality $e8th International Conference, VAMR 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016. Proceedings /$fedited by Stephanie Lackey, Randall Shumaker 205 $a1st ed. 2016. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2016. 215 $a1 online resource (XIX, 749 p. 304 illus.) 225 1 $aInformation Systems and Applications, incl. Internet/Web, and HCI,$x2946-1642 ;$v9740 311 08$a3-319-39906-3 320 $aIncludes bibliographical references and index. 327 $aUsability, User Experience and Design in VAMR, Perception, Cognition -- Psychology and Behaviour in VAMR -- Multimodal Interaction in VAMR, Novel Devices and Technologies in VAMR -- VAMR Applications in Aviation, Space and the Military -- Medicine, Health and Well-Being Applications of VAMR -- VAMR in Industry, Design and Engineering, Novel Virtual Environments. 330 $aThis volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016. HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process. The 70 papers presented in this volume are organized in topical sections named: Usability, User Experience and Design in VAMR, Perception, Cognition, Psychology and Behaviour in VAMR, Multimodal Interaction in VAMR, Novel Devices and Technologies in VAMR, VAMR Applications in Aviation, Space and the Military, Medicine, Health and Well-Being Applications of VAMR, VAMR in Industry, Design and Engineering, Novel Virtual Environments. 410 0$aInformation Systems and Applications, incl. Internet/Web, and HCI,$x2946-1642 ;$v9740 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aInteractive multimedia 606 $aMultimedia systems 606 $aComputers and civilization 606 $aArtificial intelligence 606 $aImage processing$xDigital techniques 606 $aComputer vision 606 $aApplication software 606 $aUser Interfaces and Human Computer Interaction 606 $aMedia Design 606 $aComputers and Society 606 $aArtificial Intelligence 606 $aComputer Imaging, Vision, Pattern Recognition and Graphics 606 $aComputer and Information Systems Applications 615 0$aUser interfaces (Computer systems). 615 0$aHuman-computer interaction. 615 0$aInteractive multimedia. 615 0$aMultimedia systems. 615 0$aComputers and civilization. 615 0$aArtificial intelligence. 615 0$aImage processing$xDigital techniques. 615 0$aComputer vision. 615 0$aApplication software. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aMedia Design. 615 24$aComputers and Society. 615 24$aArtificial Intelligence. 615 24$aComputer Imaging, Vision, Pattern Recognition and Graphics. 615 24$aComputer and Information Systems Applications. 676 $a006.8 702 $aLackey$b Stephanie$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aShumaker$b Randall$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910484514003321 996 $aVirtual, augmented and mixed reality$92814480 997 $aUNINA