LEADER 03791nam 22007215 450 001 9910484396103321 005 20200702235045.0 010 $a3-319-65849-2 024 7 $a10.1007/978-3-319-65849-0 035 $a(CKB)4100000000881927 035 $a(DE-He213)978-3-319-65849-0 035 $a(MiAaPQ)EBC5578508 035 $a(PPN)220121036 035 $a(EXLCZ)994100000000881927 100 $a20171012d2017 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aE-Learning and Games $e11th International Conference, Edutainment 2017, Bournemouth, UK, June 26?28, 2017, Revised Selected Papers /$fedited by Feng Tian, Christos Gatzidis, Abdennour El Rhalibi, Wen Tang, Fred Charles 205 $a1st ed. 2017. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2017. 215 $a1 online resource (XIV, 308 p. 180 illus.) 225 1 $aInformation Systems and Applications, incl. Internet/Web, and HCI ;$v10345 311 $a3-319-65848-4 320 $aIncludes bibliographical references and index. 327 $aVirtual Reality and Augmented Reality in Edutainment -- Gamification for Serious Game and Training -- Graphics, Imaging and Applications -- E-Learning and Game. 330 $aThis book constitutes the refereed proceedings of the 11th International Conference on E-Learning and Games, Edutainment 2017, held in Bournemouth, United Kingdom, in June 2017. The 19 fulland 17 short papers presented were carefully reviewed and selected from 47 submissions. They are organized in the following topical sections: Virtual reality and augmented reality in edutainment; gamification for serious game and training; graphics, imaging and applications; E-learning and game. 410 0$aInformation Systems and Applications, incl. Internet/Web, and HCI ;$v10345 606 $aPersonal computers 606 $aEducation?Data processing 606 $aUser interfaces (Computer systems) 606 $aApplication software 606 $aComputer graphics 606 $aPersonal Computing$3https://scigraph.springernature.com/ontologies/product-market-codes/I24083 606 $aComputers and Education$3https://scigraph.springernature.com/ontologies/product-market-codes/I24032 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aInformation Systems Applications (incl. Internet)$3https://scigraph.springernature.com/ontologies/product-market-codes/I18040 606 $aComputer Graphics$3https://scigraph.springernature.com/ontologies/product-market-codes/I22013 615 0$aPersonal computers. 615 0$aEducation?Data processing. 615 0$aUser interfaces (Computer systems). 615 0$aApplication software. 615 0$aComputer graphics. 615 14$aPersonal Computing. 615 24$aComputers and Education. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aInformation Systems Applications (incl. Internet). 615 24$aComputer Graphics. 676 $a371.337 702 $aTian$b Feng$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aGatzidis$b Christos$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aEl Rhalibi$b Abdennour$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aTang$b Wen$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aCharles$b Fred$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910484396103321 996 $aE-Learning and Games$92529948 997 $aUNINA