LEADER 07160nam 22008295 450 001 9910484177503321 005 20251226202630.0 010 $a3-540-36032-8 024 7 $a10.1007/11789239 035 $a(CKB)1000000000233048 035 $a(SSID)ssj0000316336 035 $a(PQKBManifestationID)11275351 035 $a(PQKBTitleCode)TC0000316336 035 $a(PQKBWorkID)10275549 035 $a(PQKB)10281073 035 $a(DE-He213)978-3-540-36032-2 035 $a(MiAaPQ)EBC3068039 035 $a(PPN)123136601 035 $a(BIP)32371828 035 $a(BIP)13513420 035 $a(EXLCZ)991000000000233048 100 $a20100301d2006 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aArticulated Motion and Deformable Objects $e4th International Conference, AMDO 2006, Port d'Andratx, Mallorca, Spain, July 11-14, 2006, Proceedings /$fedited by Francisco J. Perales, Robert B. Fisher 205 $a1st ed. 2006. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2006. 215 $a1 online resource (XVI, 532 p.) 225 1 $aImage Processing, Computer Vision, Pattern Recognition, and Graphics,$x3004-9954 ;$v4069 300 $aBibliographic Level Mode of Issuance: Monograph 311 08$a3-540-36031-X 320 $aIncludes bibliographical references and index. 327 $aArticulated Motion and Deformable Objects AMD$O^{?e}$ 2006 -- A Study on Human Gaze Detection Based on 3D Eye Model -- Robust Fake Iris Detection -- A Study on Fast Iris Restoration Based on Focus Checking -- A Spatio-temporal Metric for Dynamic Mesh Comparison -- Facetoface: An Isometric Model for Facial Animation -- Matching Two-Dimensional Articulated Shapes Using Generalized Multidimensional Scaling -- Further Developments in Geometrical Algorithms for Ear Biometrics -- Composition of Complex Motion Models from Elementary Human Motions -- Acquisition of Articulated Human Body Models Using Multiple Cameras -- Recovering Articulated Non-rigid Shapes, Motions and Kinematic Chains from Video -- 3D Shape Reconstruction of Trunk Swaying Human Body Segments -- Combined Head, Lips, Eyebrows, and Eyelids Tracking Using Adaptive Appearance Models -- Mobile Path and Spin 3D Tracking and Reconstruction -- Generalized SCODEF Deformations on Subdivision Surfaces -- Viewpoint Insensitive Posture Representation for Action Recognition -- Ballistic Hand Movements -- Collision Detection Trough Deconstruction of Articulated Objects -- Probabilistic Spatio-temporal 2D-Model for Pedestrian Motion Analysis in Monocular Sequences -- Predicting 3D People from 2D Pictures -- Certain Object Segmentation Based on AdaBoost Learning and Nodes Aggregation Iterative Graph-Cuts -- Learning Deformations of Human Arm Movement to Adapt to Environmental Constraints -- Three-Dimensional Mapping from Stereo Images with Geometrical Rectification -- Transferring a Labeled Generic Rig to Animate Face Models -- Virtual Characters as Emotional Interaction Element in the User Interfaces -- Face Modeling and Wrinkle Simulation Using Convolution Surface -- Cascade of Fusion for Adaptive Classifier Combination Using Context-Awareness.-Modeling Relaxed Hand Shape for Character Animation -- Boundary Fragment Matching and Articulated Pose Under Occlusion -- Object Tracking and Elimination Using Level-of-Detail Canny Edge Maps -- Facial Expression Recognition in Various Internal States Using Independent Component Analysis -- Gender Identification on the Teeth Based on Principal Component Analysis Representation -- Grasp Motion Synthesis Based on Object Features -- Carrying Object Detection Using Pose Preserving Dynamic Shape Models -- Person Recognition Using Human Head Motion Information -- Matching Deformable Features Based on Oriented Multi-scale Filter Banks -- Principal Spine Shape Deformation Modes Using Riemannian Geometry and Articulated Models -- Automatic Pose Correction for Local Feature-Based Face Authentication -- An Adaptive 3D Surface Mesh Cutting Operation -- Action Recognition Using Motion Primitives and Probabilistic Edit Distance -- Shape-Motion Based Athlete Tracking for Multilevel Action Recognition -- Finding Articulated Body in Time-Series Volume Data -- Emotional Facial Expression Classification for Multimodal User Interfaces -- Posture Constraints for Bayesian Human Motion Tracking -- Efficient Incorporation of Motionless Foreground Objects for Adaptive Background Segmentation -- Interactive Soft Object Simulation with Quadratic Finite Elements -- An Alternative to Medial Axis for the 3D Reconstruction of Unorganized Set of Points Using Implicit Surfaces -- Modeling Timing Structure in Multimedia Signals -- Human Motion Synthesis by Motion Manifold Learning and Motion Primitive Segmentation -- Towards an Integrated Technological Framework for Modelling Shared Virtual Spaces: Languages and Domotic Applications -- Agents with Personality for Videogames -- Monocular Tracking with a Mixture of View-Dependent Learned Models -- Towards Hands-Free Interfaces Based on Real-Time Robust Facial Gesture Recognition -- Upper Body Tracking for Interactive Applications. 330 $aThis book constitutes the refereed proceedings of the 4th International Conference on Articulated Motion and Deformable Objects, AMDO 2006, held in Port d'Andratx, Mallorca, Spain, in July 2006. Presents 53 carefully selected and revised full papers on topics including geometric and physical deformable models, motion analysis, articulated models and animation, modelling and visualisation of deformable models, deformable models applications, motion analysis applications, single or multiple human motion analysis and synthesis, and more. 410 0$aImage Processing, Computer Vision, Pattern Recognition, and Graphics,$x3004-9954 ;$v4069 606 $aApplication software 606 $aComputer vision 606 $aPattern recognition systems 606 $aComputer graphics 606 $aArtificial intelligence 606 $aComputer simulation 606 $aComputer and Information Systems Applications 606 $aComputer Vision 606 $aAutomated Pattern Recognition 606 $aComputer Graphics 606 $aArtificial Intelligence 606 $aComputer Modelling 615 0$aApplication software. 615 0$aComputer vision. 615 0$aPattern recognition systems. 615 0$aComputer graphics. 615 0$aArtificial intelligence. 615 0$aComputer simulation. 615 14$aComputer and Information Systems Applications. 615 24$aComputer Vision. 615 24$aAutomated Pattern Recognition. 615 24$aComputer Graphics. 615 24$aArtificial Intelligence. 615 24$aComputer Modelling. 676 $a006.6 701 $aPerales$b Francisco Jose?$f1962-$00 701 $aFisher$b R. B$01000552 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910484177503321 996 $aArticulated motion and deformable objects$94187047 997 $aUNINA