LEADER 01256nam0 22003133i 450 001 SUN0076110 005 20100706120000.0 100 $a20100706d1967 |0itac50 ba 101 $aita 102 $aIT 105 $a|||| ||||| 200 1 $aˆIl ‰Piemonte visto da un inglese$fPeter Nichols 205 $aTorino : AEDA$b1967 210 $d137 p. : 12 tav. ; 22 cm 215 $aEd. italiana a cura di Alfonso Di Nola e Carlo Moriondo. 454 1$1001SUN0080641$12001 $aPiedmont and the English$91400528 606 $aPiemonte$xStoria$2FI$3SUNC027571 620 $dTorino$3SUNL000001 676 $a945.1$v21 700 1$aNichols$b, Peter$3SUNV066349$0165989 702 1$aDi Nola$b, Alfonso Maria$3SUNV066350 702 1$aMoriondo$b, Carlo$3SUNV066351 712 $aAEDA$3SUNV008064$4650 801 $aIT$bSOL$c20181109$gRICA 912 $aSUN0076110 950 $aUFFICIO DI BIBLIOTECA DEL DIPARTIMENTO DI LETTERE E BENI CULTURALI$d07 CONS Bb Piemonte 1557 $e07 19373 (aula tesi) 995 $aUFFICIO DI BIBLIOTECA DEL DIPARTIMENTO DI LETTERE E BENI CULTURALI$bIT-CE0103$h19373$kCONS Bb Piemonte 1557 (aula tesi)$oc$qa 996 $aPiedmont and the English$91400528 997 $aUNICAMPANIA LEADER 00911nam a22002411i 4500 001 991002689989707536 005 20040622092333.0 008 040624s1925 gw |||||||||||||||||ger 035 $ab12962818-39ule_inst 035 $aARCHE-092049$9ExL 040 $aDip.to Beni Culturali$bita$cA.t.i. 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Pandora Sicilia s.r.l. 082 04$a340.54 100 1 $aRechnitz, Wilhelm$0487150 245 10$aStudien zu Salvius Julianus /$cvon Wilhelm Rechnitz 260 $aWeimar :$bHermann Bohlau,$c1925 300 $aII, 105 p. ;$c24 cm 600 14$aGiuliano, L.$tOttavio Cornelio Salvio 907 $a.b12962818$b02-04-14$c12-07-04 912 $a991002689989707536 945 $aLE001 AN XI 85$g1$i2001000055753$lle001$nC. 1$o-$pE0.00$q-$rl$s- $t0$u0$v0$w0$x0$y.i13564195$z12-07-04 996 $aStudien zu Salvius Julianus$9280339 997 $aUNISALENTO 998 $ale001$b12-07-04$cm$da $e-$fger$ggw $h0$i1 LEADER 04354nam 22007935 450 001 9910484078603321 005 20251113194234.0 010 $a3-319-71649-2 024 7 $a10.1007/978-3-319-71649-7 035 $a(CKB)4100000001381778 035 $a(DE-He213)978-3-319-71649-7 035 $a(MiAaPQ)EBC6301001 035 $a(MiAaPQ)EBC5577265 035 $a(Au-PeEL)EBL5577265 035 $a(OCoLC)1021202551 035 $a(PPN)222227761 035 $a(EXLCZ)994100000001381778 100 $a20171221d2017 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aAdvances in Computer Games $e15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3?5, 2017, Revised Selected Papers /$fedited by Mark H.M. Winands, H. Jaap van den Herik, Walter A. Kosters 205 $a1st ed. 2017. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2017. 215 $a1 online resource (XX, 235 p. 117 illus.) 225 1 $aTheoretical Computer Science and General Issues,$x2512-2029 ;$v10664 311 08$a3-319-71648-4 327 $aAnalytical Solution for ?EinStein würfelt nicht!" with One Stone -- Toward Solving EinStein würfelt nicht! -- Analysis of Fred Horn's Gloop Puzzle -- Set Matching: An Enhancement of the Hales-Jewett Pairing Strategy Playing Hanabi Near-Optimally Optimal Play of the Farkle Dice GameDeep df-pn and its Efficient Implementations -- Improved Policy Networks for Computer Go -- Exploring Positional Linear Go -- Influence of Search Depth on Position Evaluation -- Evaluating Chess-like Games Using Generated Natural Language Descriptions -- Machine Learning in the Game of Breakthrough -- A Curling Agent Based on the Monte-Carlo Tree Search Considering the Similarity of the Best Action among Similar States -- Exploration Bonuses Based on Upper Confidence Bounds for Sparse Developing a 2048 Player with Backward Temporal Coherence Learning and Restart -- A Little Bit of Frustration Can Go a Long Way -- Automated Adaptation and Assessment in Serious Games: A Portable Tool for Supporting Learning -- An Analysis of Majority Voting in Homogeneous Groups for Checkers: Understanding Group Performance through Unbalance -- Yasol: An Open Source Solver for Quantified Mixed Integer Programs. 330 $aThis book constitutes the refereed conference proceedings of the 15th International Conference, ACG 2017, held in Leiden, The Netherlands, in July 2017.The 19 revised full papers were selected from 23 submissions and cover a wide range of computer games. They are grouped in four classes according to the order of publication: games and puzzles, go and chess, machine learning and MCTS, and gaming. 410 0$aTheoretical Computer Science and General Issues,$x2512-2029 ;$v10664 606 $aAlgorithms 606 $aArtificial intelligence 606 $aComputer science 606 $aComputer networks 606 $aComputer science$xMathematics 606 $aDiscrete mathematics 606 $aSoftware engineering 606 $aAlgorithms 606 $aArtificial Intelligence 606 $aTheory of Computation 606 $aComputer Communication Networks 606 $aDiscrete Mathematics in Computer Science 606 $aSoftware Engineering 615 0$aAlgorithms. 615 0$aArtificial intelligence. 615 0$aComputer science. 615 0$aComputer networks. 615 0$aComputer science$xMathematics. 615 0$aDiscrete mathematics. 615 0$aSoftware engineering. 615 14$aAlgorithms. 615 24$aArtificial Intelligence. 615 24$aTheory of Computation. 615 24$aComputer Communication Networks. 615 24$aDiscrete Mathematics in Computer Science. 615 24$aSoftware Engineering. 676 $a794.8 702 $aWinands$b Mark H.M$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $avan den Herik$b H. Jaap$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aKosters$b Walter A$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910484078603321 996 $aAdvances in Computer Games$92903788 997 $aUNINA