LEADER 03296nam 22006615 450 001 9910484065403321 005 20251116233417.0 010 $a981-16-0507-6 024 7 $a10.1007/978-981-16-0507-9 035 $a(CKB)4100000011781591 035 $a(MiAaPQ)EBC6501218 035 $a(DE-He213)978-981-16-0507-9 035 $a(PPN)253859484 035 $a(EXLCZ)994100000011781591 100 $a20210225d2021 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aRecent Trends in Image Processing and Pattern Recognition $eThird International Conference, RTIP2R 2020, Aurangabad, India, January 3?4, 2020, Revised Selected Papers, Part I /$fedited by K. C. Santosh, Bharti Gawali 205 $a1st ed. 2021. 210 1$aSingapore :$cSpringer Nature Singapore :$cImprint: Springer,$d2021. 215 $a1 online resource (XX, 555 p. 358 illus., 212 illus. in color.) 225 1 $aCommunications in Computer and Information Science,$x1865-0937 ;$v1380 311 08$a981-16-0506-8 327 $aComputer vision and applications -- Data science and machine learning -- Document understanding and Recognition. . 330 $aThis two-volume set constitutes the refereed proceedings of the Third International Conference on Recent Trends in Image Processing and Pattern Recognition (RTIP2R) 2020, held in Aurangabad, India, in January 2020. The 78 revised full papers presented were carefully reviewed and selected from 329 submissions. The papers are organized in topical sections in the two volumes. Part I: Computer vision and applications; Data science and machine learning; Document understanding and Recognition. Part II: Healthcare informatics and medical imaging; Image analysis and recognition; Signal processing and pattern recognition; Image and signal processing in Agriculture. . 410 0$aCommunications in Computer and Information Science,$x1865-0937 ;$v1380 606 $aImage processing$xDigital techniques 606 $aComputer vision 606 $aComputer networks 606 $aArtificial intelligence 606 $aApplication software 606 $aComputers 606 $aComputer Imaging, Vision, Pattern Recognition and Graphics 606 $aComputer Communication Networks 606 $aArtificial Intelligence 606 $aComputer and Information Systems Applications 606 $aComputing Milieux 615 0$aImage processing$xDigital techniques. 615 0$aComputer vision. 615 0$aComputer networks. 615 0$aArtificial intelligence. 615 0$aApplication software. 615 0$aComputers. 615 14$aComputer Imaging, Vision, Pattern Recognition and Graphics. 615 24$aComputer Communication Networks. 615 24$aArtificial Intelligence. 615 24$aComputer and Information Systems Applications. 615 24$aComputing Milieux. 676 $a006 702 $aSantosh$b K. C.$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aGawali$b Bharti$4edt$4http://id.loc.gov/vocabulary/relators/edt 906 $aBOOK 912 $a9910484065403321 996 $aRecent Trends in Image Processing and Pattern Recognition$92495436 997 $aUNINA LEADER 04337nam 22007455 450 001 9910254845903321 005 20251225205314.0 010 $a3-319-47509-6 024 7 $a10.1007/978-3-319-47509-7 035 $a(CKB)3710000001006544 035 $a(DE-He213)978-3-319-47509-7 035 $a(MiAaPQ)EBC6297228 035 $a(MiAaPQ)EBC5579479 035 $a(Au-PeEL)EBL5579479 035 $a(OCoLC)1066193431 035 $a(PPN)197138330 035 $a(EXLCZ)993710000001006544 100 $a20161125d2017 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aGame Theory for Networks $e6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers /$fedited by Julian Cheng, Ekram Hossain, Haijun Zhang, Walid Saad, Mainak Chatterjee 205 $a1st ed. 2017. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2017. 215 $a1 online resource (X, 147 p. 40 illus.) 225 1 $aLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,$x1867-822X ;$v174 311 08$a3-319-47508-8 327 $aStrategic Seeding of Rival Opinions -- Data Preservation in Base Station-less Sensor Networks: A Game Theoretic Approach -- Energy Efficient Clustering and Beamforming for Cooperative Multicell Networks -- Cross-Monotonic Game for Self-Organized Context-Aware Placement of Services with Information Producers and Consumers -- Tracking areas planning with cooperative game in heterogeneous and small cell networks -- A Mechanism Design Approach for Influence Maximization -- Energy Efficient Channel Sharing and Power Optimization for Device-to-Device Networks Game Theory in Wireless Networks -- Distributed Sharing Base Stations for Greening: A Population Game Approach -- Weighted Voting Game Based Relay Node Managemnet In VANETs -- The Study and Field Trial of Coordinated Multi-Point Design and Analysis of Economic Games -- Revenue Sharing of ISP and CP in a Competitive Environment -- An Incentive Mechanism for P2P Network Using Accumulated-Payoff Based Snowdrift Game Model -- Joint Power Control and Subchannel Allocation for D2D Communications Underlaying Cellular Networks: A Coalitional Game Perspective. 330 $aThis book constitutes the refereed proceedings of the 6th International Conference on Game Theory for Networks, GameNets 2016, held in Kelowna, Canada, in May 2016. 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