LEADER 02721nam 22005175 450 001 9910484064903321 005 20230804133653.0 010 $a1-4842-6396-0 024 7 $a10.1007/978-1-4842-6396-9 035 $a(CKB)4100000011610083 035 $a(MiAaPQ)EBC6413982 035 $a(DE-He213)978-1-4842-6396-9 035 $a(CaSebORM)9781484263969 035 $a(PPN)252511018 035 $a(EXLCZ)994100000011610083 100 $a20201125d2021 u| 0 101 0 $aeng 135 $aurnn#nnnmamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aBeginning Unreal Engine 4 Blueprints Visual Scripting $eUsing C++: From Beginner to Pro /$fby Satheesh Pv 205 $a1st ed. 2021. 210 1$aBerkeley, CA :$cApress :$cImprint: Apress,$d2021. 215 $a1 online resource (XIII, 165 p. 135 illus., 1 illus. in color.) 300 $aIncludes index. 311 0 $a1-4842-6395-2 327 $aChapter 1: Introduction to Unreal Engine 4 -- Chapter 2: Introduction to Blueprints -- Chapter 3: C++ and Unreal Engine -- Chapter 4: Gameplay Framework -- Chapter 5: Basic Physics and Raycasting -- Chapter 6: Importing Meshes, Textures, and Creating Materials -- Chapter 7: Project: Demo Game. 330 $aDiscover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal Engine. Next, you will learn about Blueprints and C++ and how to leverage them. The following chapters talk in detail about gameplay, basic physics, and ray-casting for game development in Unreal Engine. Furthermore, you?ll create material, meshes, and textures. The last chapter brings all the concepts together by building a demo game. By the end of the book, you?ll be equipped with the know-how and techniques needed to develop and deploy your very own game in Unreal Engine. You will: Discover Blueprints and how to apply them in Unreal Engine 4 Get started with C++ programming in Unreal Engine 4 Apply the concepts of physics and ray-casting Work with the Gameplay Framework. 606 $aComputer games?Programming 606 $aComputer programming 606 $aGame Development 606 $aProgramming Techniques 615 0$aComputer games?Programming. 615 0$aComputer programming. 615 14$aGame Development. 615 24$aProgramming Techniques. 676 $a794.815 700 $aPv$b Satheesh$01072078 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910484064903321 996 $aBeginning Unreal Engine 4 Blueprints visual scripting$92568233 997 $aUNINA