LEADER 03036nam 22005653 450 001 9910729893703321 005 20231009084510.0 010 $a1-003-72298-9 010 $a90-485-5815-8 024 7 $a10.1515/9789048558155 035 $a(CKB)27291323200041 035 $a(MiAaPQ)EBC30607324 035 $a(Au-PeEL)EBL30607324 035 $a(DE-B1597)663279 035 $a(DE-B1597)9789048558155 035 $a(OCoLC)1381165174 035 $a(EXLCZ)9927291323200041 100 $a20231009d2023 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 14$aThe Riddle of Literary Quality $eA Computational Approach 205 $a1st ed. 210 1$aAmsterdam :$cAmsterdam University Press,$d2023. 210 4$dİ2023. 215 $a1 online resource (234 pages) 311 08$a90-485-5814-X 327 $tFrontmatter -- $tContents -- $t1. The Riddle -- $t2. The National Reader Survey -- $t3. Romance, Suspense, and Translations -- $t4. Literary Novels Written by Women -- $t5. Literary Novels Written by Men -- $t6. Style, Gender, and Genre -- $t7. The Riddle of Literary Quality Solved? -- $tAppendix 1: The Survey -- $tAppendix 2: The Books -- $tAppendix 3: The Website -- $tBibliography -- $tTables -- $tFigures -- $tAcknowledgements -- $tIndex 330 $aWhat is literature? Can we measure 'literariness' in texts themselves? The innovative Computational Humanities project The Riddle of Literary Quality asked thousands of Dutch readers for their opinion about contemporary Dutch and translated novels. The public shared which novels they had read, what they really thought of them, and how they judged their quality. Their judgments of the same novels were compared with the results of computational analysis of the books. Using evidence from almost 14,000 readers and building on more textual data than ever before, Van Dalen-Oskam and her team uncovered unconscious biases that shed new light on prejudices many people assumed no longer existed. This monograph explains in an accessible way how the project unfolded, which methods were used, and how the results may change the future of Literary Studies. 606 $aCriticism$xData processing 606 $aDigital humanities$xData processing 606 $aDutch literature$xHistory and criticism 606 $aText data mining$zNetherlands 606 $aLANGUAGE ARTS & DISCIPLINES / Writing / Fiction Writing$2bisacsh 615 0$aCriticism$xData processing. 615 0$aDigital humanities$xData processing. 615 0$aDutch literature$xHistory and criticism. 615 0$aText data mining 615 7$aLANGUAGE ARTS & DISCIPLINES / Writing / Fiction Writing. 676 $a801.950285 700 $avan Dalen-Oskam$b Karina$01429664 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910729893703321 996 $aThe Riddle of Literary Quality$93568852 997 $aUNINA LEADER 04115nam 22008775 450 001 9910483705203321 005 20251226203731.0 010 $a3-642-02771-7 024 7 $a10.1007/978-3-642-02771-0 035 $a(CKB)1000000000761280 035 $a(EBL)451036 035 $a(OCoLC)437346645 035 $a(SSID)ssj0000320636 035 $a(PQKBManifestationID)11283763 035 $a(PQKBTitleCode)TC0000320636 035 $a(PQKBWorkID)10249061 035 $a(PQKB)11471473 035 $a(DE-He213)978-3-642-02771-0 035 $a(MiAaPQ)EBC451036 035 $a(MiAaPQ)EBC6284269 035 $a(Au-PeEL)EBL6284269 035 $a(PPN)136310532 035 $a(EXLCZ)991000000000761280 100 $a20100301d2009 u| 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aVirtual and Mixed Reality $eThird International Conference, VMR 2009, Held as Part of HCI International 2009, San Diego, CA USA, July, 19-24, 2009, Proceedings /$fedited by Randall Shumaker 205 $a1st ed. 2009. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2009. 215 $a1 online resource (652 p.) 225 1 $aInformation Systems and Applications, incl. Internet/Web, and HCI,$x2946-1642 ;$v5622 300 $aDescription based upon print version of record. 311 08$a3-642-02770-9 320 $aIncludes bibliographical references and index. 327 $aInteraction and Navigation in Virtual and Mixed Environments -- Design, Development and Evaluation of VR Environments -- Haptics and Tactile Interaction in VR -- Vision in Virtual and Mixed Reality -- VR Applications. 330 $aThis book constitutes the refereed proceedings of the Third International Conference on Virtual and Mixed Reality, VMR 2008, held in San Diego, Ca, USA, in July 2008 in the framework of the 13th International Conference on Human-Computer Interaction, HCII 2009 with 10 other thematically similar conferences. The 71 revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the thematic area of Virtual and Mixed Reality, addressing the following major topics: interaction and navigation in virtual and mixed environments; design , development and evaluation of VR environments; haptics and tactile interaction in VR; and VR applications. 410 0$aInformation Systems and Applications, incl. Internet/Web, and HCI,$x2946-1642 ;$v5622 606 $aComputer networks 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aComputer engineering 606 $aComputer graphics 606 $aArtificial intelligence 606 $aComputers, Special purpose 606 $aComputer Communication Networks 606 $aUser Interfaces and Human Computer Interaction 606 $aComputer Engineering and Networks 606 $aComputer Graphics 606 $aArtificial Intelligence 606 $aSpecial Purpose and Application-Based Systems 615 0$aComputer networks. 615 0$aUser interfaces (Computer systems). 615 0$aHuman-computer interaction. 615 0$aComputer engineering. 615 0$aComputer graphics. 615 0$aArtificial intelligence. 615 0$aComputers, Special purpose. 615 14$aComputer Communication Networks. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aComputer Engineering and Networks. 615 24$aComputer Graphics. 615 24$aArtificial Intelligence. 615 24$aSpecial Purpose and Application-Based Systems. 676 $a006.8 702 $aShumaker$b Randall$4edt$4http://id.loc.gov/vocabulary/relators/edt 712 12$aInternational Conference on Human-Computer Interaction$d(13th :$f2009 :$eSan Diego, Calif.) 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910483705203321 996 $aVirtual and Mixed Reality$91896888 997 $aUNINA