LEADER 06480nam 22008655 450 001 9910483397903321 005 20251226195804.0 010 $a3-540-92865-0 024 7 $a10.1007/978-3-540-92865-2 035 $a(CKB)1000000000548830 035 $a(SSID)ssj0000317954 035 $a(PQKBManifestationID)11292449 035 $a(PQKBTitleCode)TC0000317954 035 $a(PQKBWorkID)10295599 035 $a(PQKB)10702717 035 $a(DE-He213)978-3-540-92865-2 035 $a(MiAaPQ)EBC3063846 035 $a(PPN)132870665 035 $a(EXLCZ)991000000000548830 100 $a20100301d2009 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aGesture-Based Human-Computer Interaction and Simulation $e7th International Gesture Workshop, GW 2007, Lisbon, Portugal, May 23-25, 2007, Revised Selected Papers /$fedited by Miguel Sales Dias, Sylvie Gibet, Marcelo M. Wanderley, Rafael Bastos 205 $a1st ed. 2009. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2009. 215 $a1 online resource (XI, 284 p.) 225 1 $aLecture Notes in Artificial Intelligence,$x2945-9141 ;$v5085 300 $aBibliographic Level Mode of Issuance: Monograph 311 08$a3-540-92864-2 320 $aIncludes bibliographical references and index. 327 $aAnalysis and Synthesis of Gesture -- Gesture Recognition Based on Elastic Deformation Energies -- Approximation of Curvature and Velocity for Gesture Segmentation and Synthesis -- Motion Primitives and Probabilistic Edit Distance for Action Recognition -- Theoretical Aspects of Gestural Communication and Interaction -- On the Parametrization of Clapping -- Improving the Believability of Virtual Characters Using Qualitative Gesture Analysis -- A Method for Selection of Optimal Hand Gesture Vocabularies -- Vision-Based Gesture Recognition -- Person-Independent 3D Sign Language Recognition -- Skin Color Profile Capture for Scale and Rotation Invariant Hand Gesture Recognition -- Robust Tracking for Processing of Videos of Communication?s Gestures -- Representation of Human Postures for Vision-Based Gesture Recognition in Real-Time -- Enhancing a Sign Language Translation System with Vision-Based Features -- Sign Language Processing -- Generating Data for Signer Adaptation -- A Qualitative and Quantitative Characterisation of Style in Sign Language Gestures -- Sequential Belief-Based Fusion of Manual and Non-manual Information for Recognizing Isolated Signs -- Gesture Modelling for Linguistic Purposes -- Gesturing with Tangible Interfaces and in Virtual and Augmented Reality -- Automatic Classification of Expressive Hand Gestures on Tangible Acoustic Interfaces According to Laban?s Theory of Effort -- Implementing Distinctive Behavior for Conversational Agents -- Using Hand Gesture and Speech in a Multimodal Augmented Reality Environment -- A Virtual Reality-Based Framework for Experiments on Perception of Manual Gestures -- Processing Iconic Gestures in a Multimodal Virtual Construction Environment -- Analysis of Emotional Gestures for the Generation of Expressive Copying Behaviour in anEmbodied Agent -- Gestures to Intuitively Control Large Displays -- Gesture for Music and Performing Arts -- Geometry and Effort in Gestural Renderings of Musical Sound -- String Bowing Gestures at Varying Bow Stroke Frequencies: A Case Study -- Gesture Control of Sound Spatialization for Live Musical Performance -- Validation of an Algorithm for Segmentation of Full-Body Movement Sequences by Perception: A Pilot Experiment -- Gesture for Therapy and Rehabilitation -- Signs Workshop: The Importance of Natural Gestures in the Promotion of Early Communication Skills of Children with Developmental Disabilities -- The Ergonomic Analysis of the Workplace of Physically Disabled Individuals -- Gesture in Mobile Computing and Usability Studies -- Mnemonical Body Shortcuts for Interacting with Mobile Devices -- The Effects of the Gesture Viewpoint on the Students? Memory of Words and Stories. 330 $aThis book constitutes the thoroughly refereed post-proceedings of the 7th International Workshop on Gesture-Based Human-Computer Interaction and Simulation, GW 2007, held in Lisbon, Portugal, in May 2007. The 31 revised papers presented were carefully selected from 53 submissions. The papers are organized in topical sections on analysis and synthesis of gesture; theoretical aspects of gestural communication and interaction; vision-based gesture recognition; sign language processing; gesturing with tangible interfaces and in virtual and augmented reality; gesture for music and performing arts; gesture for therapy and rehabilitation; and gesture in Mobile computing and usability studies. 410 0$aLecture Notes in Artificial Intelligence,$x2945-9141 ;$v5085 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aComputer graphics 606 $aPattern recognition systems 606 $aArtificial intelligence 606 $aImage processing$xDigital techniques 606 $aComputer vision 606 $aUser Interfaces and Human Computer Interaction 606 $aComputer Graphics 606 $aAutomated Pattern Recognition 606 $aArtificial Intelligence 606 $aComputer Imaging, Vision, Pattern Recognition and Graphics 606 $aComputer Vision 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 0$aComputer graphics. 615 0$aPattern recognition systems. 615 0$aArtificial intelligence. 615 0$aImage processing$xDigital techniques. 615 0$aComputer vision. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aComputer Graphics. 615 24$aAutomated Pattern Recognition. 615 24$aArtificial Intelligence. 615 24$aComputer Imaging, Vision, Pattern Recognition and Graphics. 615 24$aComputer Vision. 676 $a005.437 676 $a4.019 686 $aDAT 610f$2stub 686 $aSS 4800$2rvk 701 $aSales Dias$b Miguel$01755084 712 12$aGesture Workshop 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910483397903321 996 $aGesture-based human-computer interaction and simulation$94191707 997 $aUNINA