LEADER 01245nam 2200313Ia 450 001 996387591903316 005 20200824132931.0 035 $a(CKB)1000000000628092 035 $a(EEBO)2264187414 035 $a(OCoLC)ocm11781050e 035 $a(OCoLC)11781050 035 $a(EXLCZ)991000000000628092 100 $a19850308d1687 uy | 101 0 $aeng 135 $aurbn||||a|bb| 200 02$aA spittle-sermon preached before the right honourable the Lord mayor and Aldermen of the city of London, at S. Sepulchres-church, on Wednesday in Easter-week, being on March 30. 1687$b[electronic resource] /$fby Tho. Clutterbuck .. 210 $aLondon $cPrinted for Walter Kettilby ...$d1687 215 $a[4], 31 p 300 $aReproduction of original in Union Theological Seminary Library, New York. 330 $aeebo-0160 700 $aClutterbuck$b Thomas$fb. 1623 or 4.$01008903 801 0$bEAA 801 1$bEAA 801 2$bm/c 801 2$bWaOLN 906 $aBOOK 912 $a996387591903316 996 $aA spittle-sermon preached before the right honourable the Lord mayor and Aldermen of the city of London, at S. Sepulchres-church, on Wednesday in Easter-week, being on March 30. 1687$92398270 997 $aUNISA LEADER 03391nam 22007455 450 001 9910483342703321 005 20251226203900.0 010 $a3-319-50935-7 024 7 $a10.1007/978-3-319-50935-8 035 $a(CKB)3710000001006518 035 $a(DE-He213)978-3-319-50935-8 035 $a(MiAaPQ)EBC5595034 035 $a(PPN)19745528X 035 $a(EXLCZ)993710000001006518 100 $a20161209d2016 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aComputers and Games $e9th International Conference, CG 2016, Leiden, The Netherlands, June 29 ? July 1, 2016, Revised Selected Papers /$fedited by Aske Plaat, Walter Kosters, Jaap van den Herik 205 $a1st ed. 2016. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2016. 215 $a1 online resource (XX, 225 p. 68 illus.) 225 1 $aTheoretical Computer Science and General Issues,$x2512-2029 ;$v10068 300 $aIncludes index. 311 08$a3-319-50934-9 327 $aMonte Carlo Tree Search -- Concrete Games -- Theory and Complexity -- Cognition Model. 330 $aThis book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Computers and Games, CG 2016, held in Leiden, The Netherlands,in conjunction with the 19th Computer Olympiad and the 22nd World Computer-Chess Championship. The 20 papers presented were carefully reviewed and selected of 30 submitted papers. The 20 papers cover a wide range of computer games and many different research topics in four main classes which determined the order of publication: Monte Carlo Tree Search (MCTS) and its enhancements (seven papers), concrete games (seven papers), theoretical aspects and complexity (five papers) and cognition model (one paper). The paper Using Partial Tablebases in Breakthrough by Andrew Isaac and Richard Lorentz received the Best Paper Award. 410 0$aTheoretical Computer Science and General Issues,$x2512-2029 ;$v10068 606 $aAlgorithms 606 $aArtificial intelligence 606 $aSoftware engineering 606 $aComputer networks 606 $aComputer graphics 606 $aComputer vision 606 $aAlgorithms 606 $aArtificial Intelligence 606 $aSoftware Engineering 606 $aComputer Communication Networks 606 $aComputer Graphics 606 $aComputer Vision 615 0$aAlgorithms. 615 0$aArtificial intelligence. 615 0$aSoftware engineering. 615 0$aComputer networks. 615 0$aComputer graphics. 615 0$aComputer vision. 615 14$aAlgorithms. 615 24$aArtificial Intelligence. 615 24$aSoftware Engineering. 615 24$aComputer Communication Networks. 615 24$aComputer Graphics. 615 24$aComputer Vision. 676 $a794.81526 702 $aPlaat$b Aske$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aKosters$b Walter$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $avan den Herik$b Jaap$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910483342703321 996 $aComputers and Games$9772747 997 $aUNINA