LEADER 02972nam 22005895 450 001 9910483341003321 005 20200703154709.0 010 $a3-030-19634-8 024 7 $a10.1007/978-3-030-19634-9 035 $a(CKB)4100000008280601 035 $a(MiAaPQ)EBC5778381 035 $a(DE-He213)978-3-030-19634-9 035 $a(PPN)24377060X 035 $a(EXLCZ)994100000008280601 100 $a20190521d2019 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aQuantum Game Simulation$b[electronic resource] /$fby Ramon Alonso-Sanz 205 $a1st ed. 2019. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2019. 215 $a1 online resource (257 pages) 225 1 $aEmergence, Complexity and Computation,$x2194-7287 ;$v36 300 $aIncludes index. 311 $a3-030-19633-X 327 $aClassical game theory -- Quantum approach to game theory -- Spatial quantum game simulation -- Unfair contests. 330 $aThis book addresses two disciplines that have traditionally occupied completely different realms: quantum information and computation, and game theory. Helping readers connect these fields, it appeals to a wide audience, including computer scientists, engineers, mathematicians, physicists, biologists or economists. The book is richly illustrated and basic concepts are accessible to readers with basic training in science. As such it is useful for undergraduate students as well as established academicians and researchers. Further, the didactic and tutorial-like style makes it ideal supplementary reading for courses on quantum information and computation, game theory, cellular automata and simulation. 410 0$aEmergence, Complexity and Computation,$x2194-7287 ;$v36 606 $aComputational intelligence 606 $aEngineering mathematics 606 $aQuantum physics 606 $aGame theory 606 $aComputational Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/T11014 606 $aEngineering Mathematics$3https://scigraph.springernature.com/ontologies/product-market-codes/T11030 606 $aQuantum Physics$3https://scigraph.springernature.com/ontologies/product-market-codes/P19080 606 $aGame Theory$3https://scigraph.springernature.com/ontologies/product-market-codes/W29020 615 0$aComputational intelligence. 615 0$aEngineering mathematics. 615 0$aQuantum physics. 615 0$aGame theory. 615 14$aComputational Intelligence. 615 24$aEngineering Mathematics. 615 24$aQuantum Physics. 615 24$aGame Theory. 676 $a519.3 700 $aAlonso-Sanz$b Ramon$4aut$4http://id.loc.gov/vocabulary/relators/aut$01159809 906 $aBOOK 912 $a9910483341003321 996 $aQuantum Game Simulation$92852254 997 $aUNINA