LEADER 01018nam0-2200325---450 001 990008201730403321 005 20240604112623.0 010 $a0674991494 035 $a000820173 035 $aFED01000820173 035 $a(Aleph)000820173FED01 035 $a000820173 100 $a20051010d1921----km-y0itay50------ba 101 2 $aeng$alat 102 $aUS 105 $ay---n----00yy 200 1 $a<>lives of the Sophists$fPhilostratus and Eunapius$gwith an English translation by Wilmer Cave Wright 210 $aCambridge$cHarvard Huniversity Press$d1921 215 $aXLIII, 595 p.$d17 cm 225 1 $a<>Loeb classical library 700 1$aPhilostratus,$bFlavius$f$0164965 701 0$aEunapius Sardianus$0391972 702 1$aWright,$bWilmer Cave France 801 0$aIT$bUNINA$gRICA$2UNIMARC 901 $aBK 912 $a990008201730403321 952 $aP2B 600 LCL 134 (1961)$bs.i.$fFLFBC 959 $aFLFBC 996 $aLives of the Sophists$9734379 997 $aUNINA LEADER 02965nam 22006015 450 001 9910483341003321 005 20200703154709.0 010 $a3-030-19634-8 024 7 $a10.1007/978-3-030-19634-9 035 $a(CKB)4100000008280601 035 $a(MiAaPQ)EBC5778381 035 $a(DE-He213)978-3-030-19634-9 035 $a(PPN)24377060X 035 $a(EXLCZ)994100000008280601 100 $a20190521d2019 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aQuantum Game Simulation /$fby Ramon Alonso-Sanz 205 $a1st ed. 2019. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2019. 215 $a1 online resource (257 pages) 225 1 $aEmergence, Complexity and Computation,$x2194-7287 ;$v36 300 $aIncludes index. 311 $a3-030-19633-X 327 $aClassical game theory -- Quantum approach to game theory -- Spatial quantum game simulation -- Unfair contests. 330 $aThis book addresses two disciplines that have traditionally occupied completely different realms: quantum information and computation, and game theory. Helping readers connect these fields, it appeals to a wide audience, including computer scientists, engineers, mathematicians, physicists, biologists or economists. The book is richly illustrated and basic concepts are accessible to readers with basic training in science. As such it is useful for undergraduate students as well as established academicians and researchers. Further, the didactic and tutorial-like style makes it ideal supplementary reading for courses on quantum information and computation, game theory, cellular automata and simulation. 410 0$aEmergence, Complexity and Computation,$x2194-7287 ;$v36 606 $aComputational intelligence 606 $aEngineering mathematics 606 $aQuantum theory 606 $aGame theory 606 $aComputational Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/T11014 606 $aEngineering Mathematics$3https://scigraph.springernature.com/ontologies/product-market-codes/T11030 606 $aQuantum Physics$3https://scigraph.springernature.com/ontologies/product-market-codes/P19080 606 $aGame Theory$3https://scigraph.springernature.com/ontologies/product-market-codes/W29020 615 0$aComputational intelligence. 615 0$aEngineering mathematics. 615 0$aQuantum theory. 615 0$aGame theory. 615 14$aComputational Intelligence. 615 24$aEngineering Mathematics. 615 24$aQuantum Physics. 615 24$aGame Theory. 676 $a519.3 676 $a519.3 700 $aAlonso-Sanz$b Ramon$4aut$4http://id.loc.gov/vocabulary/relators/aut$01159809 906 $aBOOK 912 $a9910483341003321 996 $aQuantum Game Simulation$92852254 997 $aUNINA