LEADER 03943nam 22007815 450 001 9910483229303321 005 20220718152027.0 010 $a3-319-71940-8 024 7 $a10.1007/978-3-319-71940-5 035 $a(CKB)4340000000223589 035 $a(DE-He213)978-3-319-71940-5 035 $a(MiAaPQ)EBC6301997 035 $a(MiAaPQ)EBC5591753 035 $a(Au-PeEL)EBL5591753 035 $a(OCoLC)1017927345 035 $a(PPN)221251839 035 $a(EXLCZ)994340000000223589 100 $a20171129d2017 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aGames and Learning Alliance $e6th International Conference, GALA 2017, Lisbon, Portugal, December 5?7, 2017, Proceedings /$fedited by Joćo Dias, Pedro A. Santos, Remco C. Veltkamp 205 $a1st ed. 2017. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2017. 215 $a1 online resource (XIII, 266 p. 72 illus.) 225 1 $aInformation Systems and Applications, incl. Internet/Web, and HCI ;$v10653 300 $aIncludes index. 311 $a3-319-71939-4 327 $aGames in education and training -- Games for health and special children -- Augmented and virtual reality -- Methods and tools (for design and development) -- Poster abstracts. 330 $aThis book constitutes the refereed proceedings of the 6th International Conference on Games and Learning Alliance, GALA 2017, held in Lisbon, Portugal, in December 2017.   The 16 revised regular papers presented together with 6 poster papers were carefully reviewed and selected from 45 submissions. The papers cover topics such as games in education and training; games for health and special children; augmented and virtual reality; methods and tools (for design and development); and poster abstracts. 410 0$aInformation Systems and Applications, incl. Internet/Web, and HCI ;$v10653 606 $aMicrocomputers 606 $aEducation?Data processing 606 $aUser interfaces (Computer systems) 606 $aArtificial intelligence 606 $aComputer networks 606 $aOptical data processing 606 $aPersonal Computing$3https://scigraph.springernature.com/ontologies/product-market-codes/I24083 606 $aComputers and Education$3https://scigraph.springernature.com/ontologies/product-market-codes/I24032 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 606 $aComputer Communication Networks$3https://scigraph.springernature.com/ontologies/product-market-codes/I13022 606 $aImage Processing and Computer Vision$3https://scigraph.springernature.com/ontologies/product-market-codes/I22021 615 0$aMicrocomputers. 615 0$aEducation?Data processing. 615 0$aUser interfaces (Computer systems) 615 0$aArtificial intelligence. 615 0$aComputer networks. 615 0$aOptical data processing. 615 14$aPersonal Computing. 615 24$aComputers and Education. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aArtificial Intelligence. 615 24$aComputer Communication Networks. 615 24$aImage Processing and Computer Vision. 676 $a371.337 702 $aDias$b Joćo$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aSantos$b Pedro A$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aVeltkamp$b Remco C$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910483229303321 996 $aGames and learning alliance$92065777 997 $aUNINA