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Santità in lingua uolgare dal reuerendo padre fratre Alesso Figliucci, de l'ordine de' predicatori$92100289 997 $aUNINA LEADER 00944nam 2200325 450 001 9910253059903321 005 20230118114757.0 010 $a978-88-15-26754-2 100 $a20180205d2017----u y0engy50 ba 101 0 $aita 102 $aIT 105 0 $a 00 200 1 $a<>idea deliberativa della democrazia$egeneaologia e principi$fAntonio Floridia 210 $aBologna$cil Mulino$d2017 215 $a385 p.$d22 cm 225 1 $astudi e ricerche$epolitica$v719 610 0 $aDemocrazia$aTeoria 676 $a321.8$v22$zita 700 1$aFloridia,$bAntonio$0495431 801 0$aIT$bUNINA$gREICAT$2UNIMARC 901 $aBK 912 $a9910253059903321 952 $a321.8 FLO 1$b4364$fBFS 952 $aCOLLEZ. 103 (719)$b318/2018$fFSPBC 952 $aLEPORE 492$bLEPORE 492$fFARBC 959 $aFSPBC 959 $aFARBC 959 $aBFS 996 $aIdea deliberativa della democrazia$91504160 997 $aUNINA LEADER 06295nam 22007455 450 001 9911007455103321 005 20250529130259.0 010 $a3-031-91328-0 024 7 $a10.1007/978-3-031-91328-0 035 $a(CKB)39124439300041 035 $a(DE-He213)978-3-031-91328-0 035 $a(MiAaPQ)EBC32141310 035 $a(Au-PeEL)EBL32141310 035 $a(EXLCZ)9939124439300041 100 $a20250529d2025 u| 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aHuman-Computer Interaction $e10th Iberoamerican Conference, HCI-COLLAB 2024, Pereira, Colombia, June 4?7, 2024, Revised Selected Papers /$fedited by Vanessa Agredo-Delgado, Pablo H. Ruiz, Carlos Augusto Meneses Escobar 205 $a1st ed. 2025. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2025. 215 $a1 online resource (XIII, 356 p. 130 illus., 115 illus. in color.) 225 1 $aCommunications in Computer and Information Science,$x1865-0937 ;$v2332 311 08$a3-031-91327-2 327 $a -- A Maturity Model for Evaluating the Use of Artificial Intelligence in the Context of Industry 4.0. -- A methodological overview about hand tracking and cognitive influences in virtual reality. -- A usable usability test: a practical and visual approach for carrying out moderate usability testing. -- Advancing AI Incidents Classification: Leveraging LLMs with Strategic Prompting. -- Bibliometric Analysis: The need for collaboration in the context of children diagnosed with autism spectrum disorder. -- Characterization of interactive multimedia experiences in inclusive school contexts considering learning analytics. -- Development of a Low-Cost Myoelectric Prosthesis for Upper Limbs Using Rapid Prototyping Aimed at the Brazilian Scenario: An Initial Study. -- Development of a wearable device for use in gametherapy sessions for rehabilitation of manual function. -- Evaluation Heuristics to Improve Usability in Ecommerce Platforms. -- Evaluation process application of playability and fun in pervasive game experiences oriented to older adults. -- Exploring Accessibility: The First Interaction of Visually Impaired Users with the UNAD Virtual Campus. -- Exploring the Feasibility of Virtual Reality in Post-Stroke Rehabilitation: Medical Perspectives on Motion Health VR. -- Financial fraud detection through the application of machine learning techniques with an anomaly-based approach. -- Gamified interactive multimedia experiences in the organizational context: a systematic review. -- Guide for strengthening the building of shared understanding in requirements engineering activities. -- Hola: Proposal of a social network for interaction and socialization of people with Autism Spectrum Disorder. -- Immersive representation of an artwork for people with visual impairment: A systematic mapping of the literature. -- Measure of Coolness on the Blind User Experience. -- Navegue Fácil: Promoting Web Accessibility Targeted at the Older Adults? Population. -- Prompt Engineering-Based Video Prototyping for Immersive Interaction Design: Limits, Opportunities and Perspectives. -- Sign Language to Colombian Formal Language Translator Software. -- SME users in Industry 4.0 Study of the Metalworking Industry in Argentina. -- Thermo Racing: Multimedia System for support learning the first and second law of thermodynamic. -- Usability and accessibility evaluation in small software development companies: a bibliometric analysis. -- Videogames and addiction: Strategies for a Healthy Gameplay. -- Writing UX requirements in acceptance criteria: a case study in startups. 330 $aThis book constitutes the refereed proceedings of the 10th Iberoamerican Conference on Human-Computer Interaction, HCI-COLLAB 2024, held in Pereira, Colombia, during June 4?7, 2024. The 26 full papers presented here were carefully selected and reviewed from 85 submissions. Among the topics addressed in this edition were key areas such as accessibility, usability, video games and gamification, computational thinking, Internet of Things (IoT), software engineering, information and communication technologies (ICT) in education, virtual, augmented and mixed reality applied to education, artificial intelligence in HCI, industry 4.0, infotainment systems, collaborative work and learning, cognition and interaction. The diversity and topicality of these topics reflect the breadth of the discipline and its relevance to meet the technological and social challenges of today's world. 410 0$aCommunications in Computer and Information Science,$x1865-0937 ;$v2332 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aComputer networks 606 $aInformation technology$xManagement 606 $aCoding theory 606 $aInformation theory 606 $aSoftware engineering 606 $aUser Interfaces and Human Computer Interaction 606 $aComputer Networks 606 $aComputer Application in Administrative Data Processing 606 $aCoding and Information Theory 606 $aSoftware Engineering 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 0$aComputer networks. 615 0$aInformation technology$xManagement. 615 0$aCoding theory. 615 0$aInformation theory. 615 0$aSoftware engineering. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aComputer Networks. 615 24$aComputer Application in Administrative Data Processing. 615 24$aCoding and Information Theory. 615 24$aSoftware Engineering. 676 $a005.437 676 $a004.019 702 $aAgredo-Delgado$b Vanessa$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aRuiz$b Pablo H$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aMeneses Escobar$b Carlos Augusto$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9911007455103321 996 $aHuman-computer interaction$957364 997 $aUNINA