LEADER 04025nam 2200373 450 001 9910476844903321 005 20230506220746.0 035 $a(CKB)5470000000566250 035 $a(NjHacI)995470000000566250 035 $a(EXLCZ)995470000000566250 100 $a20230506d2016 uy 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aTeaching Health Care in Virtual Space $ebest practices for educators in multi-user virtual environments /$fEstelle Codier 210 1$aHonolulu :$cUniversity of Hawai'i Press,$d2016. 215 $a1 online resource (xxiv, 258 pages ) $cillustrations 311 $a0-8248-8253-9 320 $aIncludes bibliographical references. 327 $aTheoretical, philosophical, and pedagogical foundations for MUVE learning What is a MUVE? What is MUVE learning? The virtual world is your classroom : teaching in Second LifeŽ An introduction to general types of MUVE learning activities Solo learning activities in content- or context-rich MUVEs : the MUVE as a learning crucible Sample learning activities 1-3 : solo learning in content- or context-rich MUVEs Pedagogical benefits of one-on-one MUVE learning activities Sample learning activities 4-5: one-on-one MUVE learning activities Pedagogical benefits of MUVE small group learning activities Sample learning activities 6-8 : ethics, genetics, and disability small group activities Sample learning activity 9 (complex small group MUVE learning activity) : clinical rounds Sample learning activity 10 (complex small group MUVE learning activity) : building small group consensus skills Instructor readiness for MUVE instruction Assessment of students and other factors related to MUVE teaching success Orientation to Second LifeŽ Designing a MUVE learning activity, part I : readiness for MUVE learning Designing a MUVE learning activity, part II : implementing MUVE learning Special topics Problems and pitfalls of MUVE learning Design and implementation of a MUVE emotional intelligence course. 330 $aTeaching Health Care in Virtual Space is the first "how-to" manual for health educators on the instructional use of three-dimensional, computer-generated virtual environments that can be inhabited simultaneously by many participants; commonly called "multi-user virtual learning environments" or MUVE. Based on her experience supervising more than 400 learning activities in Second LifeŽ--as of 2014, the largest public (free) MUVE--Dr. Estelle Codier has written a step-by-step handbook for novice and experienced MUVE teachers alike. The book provides those new to virtual teaching with specific steps to assess their own instructional readiness, guidance for assessing student and class readiness, as well as detailed descriptions of problem prevention and solutions. The text is accompanied by lively case studies of both success and failure in virtual learning environments. Inspiring stories of student learning illustrate the power of MUVE to transform health care education. This innovative handbook presents an extended discussion of the pedagogical advantages for learning in multi-user virtual environments, along with a history of learning in Second LifeŽ. The text includes an appendix of supporting materials for MUVE learning activities: evaluation grids, grading matrices, syllabus descriptions, and detailed orientation materials for both faculty and students. While the sample learning activities were designed for nurses, instructors in other disciplines could easily adapt them for use in any MUVE setting. 517 $aTeaching Health Care in Virtual Space 606 $aNursing$xStudy and teaching$vCongresses 615 0$aNursing$xStudy and teaching 676 $a610.7 700 $aCodier$b Estelle$01022728 801 0$bNjHacI 801 1$bNjHacl 906 $aBOOK 912 $a9910476844903321 996 $aTeaching Health Care in Virtual Space$92429455 997 $aUNINA