LEADER 05226oam 2200505 450 001 9910468238203321 005 20210420131330.0 010 $a3-030-56047-3 024 7 $a10.1007/978-3-030-56047-8 035 $a(CKB)4100000011569090 035 $a(MiAaPQ)EBC6388670 035 $a(DE-He213)978-3-030-56047-8 035 $a(EXLCZ)994100000011569090 100 $a20210420d2020 uy 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 00$aLearning from animations in science education $einnovating in semiotic and educational research /$fLen Unsworth, editor 205 $a1st ed. 2020. 210 1$aCham, Switzerland :$cSpringer,$d[2020] 210 4$d©2020 215 $a1 online resource (VIII, 322 p. 228 illus.) 225 1 $aInnovations in science education and technology ;$vVolume 25 311 $a3-030-56046-5 327 $aSECTION I: Introduction -- 1 A multidisciplinary perspective on designing and using animations in school science education; Len Unsworth -- SECTION II: Educational Semiotics and the Representation of Knowledge in School Science -- 2 A functional perspective on the semiotic features of science animation; Yufei He -- 3 Spatiality and temporality in the visual representation of science diagrams and animations; Theo van Leeuwen -- 4 Infusing pro-environmental values in science education: A multimodal analysis of attitudinal meaning in ecology animations for children; William Feng and Len Unsworth -- 5 Multimodal Affordances of Virtual Reality (VR) for Visualising and Learning Molecular Interactions; Kok-Sing Tang -- SECTION III: Strategic Integration of Animation in Science Education -- 6 Using animated simulations to support young students? science learning; Garry Falloon -- 7 Promoting Scientific Understanding through Animated Multimodal Texts; Maximiliano Montenegro, Alejandra Meneses, Soledad Véliz, Pablo Escobar, Marión Garolera and María Paz Ramírez -- SECTION IV: Learning through Creating Science Animations -- 8 Constructing a Representational System: Engaging Students with Science Content using Student-generated Animations; Garry Hoban -- 9 Student-Generated Animations for Knowledge Building in the Chemistry Class; Zeynep Yaseen -- 10 Animation construction as cross-mode recasting in Year 11 biology; Russell Tytler, Peta White and Wendy Nielson -- 11 Creating a digital explanation in preservice teacher education: Preparing primary teachers for the literacy demands of a complex digital task; Wendy Nielsen -- SECTION V: Using Animation in Assessing Students? Science Learning,- 12 Towards more valid assessment of learning from animations; Ric Lowe -- 13 Exploring students? scientific competency performance on PISA paper-based assessment and computer-based assessment; Ya-Chun Chen, Zuway-R Hong, and Huann-shyang Lin -- 14 Animation in online school science assessment: The Validation of Assessment for Learning and Individual Development (VALID) Program; Jennifer English and Annalies van Westenbrugge.-. 330 $a This book examines educational semiotics and the representation of knowledge in school science. It discusses the strategic integration of animation in science education. It explores how learning through the creation of science animations takes place, as well as how animation can be used in assessing student?s science learning. Science education animations are ubiquitous in a variety of different online sites, including perhaps the most popularly accessed YouTube site, and are also routinely included as digital augmentations to science textbooks. They are popular with students and teachers and are a prominent feature of contemporary science teaching. The proliferation of various kinds of science animations and the ready accessibility of sophisticated resources for creating them have emphasized the importance of research into various areas: the nature of the semiotic construction of knowledge in the animation design, the development of critical interpretation of available animations, the strategic selection and use of animations to optimize student learning, student creation of science animations, and using animation in assessing student science learning. This book brings together new developments in these research agendas to further multidisciplinary perspectives on research to enhance the design and pedagogic use of animation in school science education. Chapter 1 is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com. 410 0$aInnovations in science education and technology ;$vVolume 25. 606 $aScience$xStudy and teaching 606 $aComputer animation 606 $aEducational technology 608 $aElectronic books. 615 0$aScience$xStudy and teaching. 615 0$aComputer animation. 615 0$aEducational technology. 676 $a507.1 702 $aUnsworth$b Len 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bUtOrBLW 906 $aBOOK 912 $a9910468238203321 996 $aLearning from animations in science education$92037835 997 $aUNINA