LEADER 05185nam 2200637 a 450 001 9910465859703321 005 20200520144314.0 010 $a1-84969-381-1 035 $a(CKB)2560000000103180 035 $a(EBL)1215013 035 $a(SSID)ssj0000970636 035 $a(PQKBManifestationID)12439319 035 $a(PQKBTitleCode)TC0000970636 035 $a(PQKBWorkID)11020588 035 $a(PQKB)10739177 035 $a(MiAaPQ)EBC1215013 035 $a(PPN)228037816 035 $a(Au-PeEL)EBL1215013 035 $a(CaPaEBR)ebr10714631 035 $a(CaONFJC)MIL497732 035 $a(OCoLC)851157833 035 $a(EXLCZ)992560000000103180 100 $a20130606d2013 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aApple motion 5 cookbook$b[electronic resource] $eover 110 recipes to build simple and complex motion graphics in the blink of an eye /$fNick Harauz 210 $aBirmingham $cPackt Pub.$d2013 215 $a1 online resource (416 p.) 300 $a"Quick answers to common problems"--Cover. 300 $aIncludes index. 311 $a1-84969-380-3 327 $aCover; Copyright; Credits; About the Author; Acknowledgement; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1:Getting Around the Interface; Introduction; Choosing a Motion project; Importing files to the Canvas, Layers tab, and Timeline; Importing Photoshop and Illustrator files; Making selections with Expose; Changing the layer order; Groups versus layers; Making changes in the Properties tab, HUD, and Canvas; Moving and trimming layers in the Timeline and the mini-Timeline; Launching and customizing a template; Keyboard customization 327 $aLooking under the hood - key preferences for your workflowsSequencing stills in the Timeline; Managing the Layers tab; Chapter 2:Looking at Motion's Library; Introduction; A brief tour of the Library tab; Importing files from the Content library; Applying a Glow filter to a layer; Copying filters and applying filters to a group; Controlling the filter order; The power of cloning; The power of blend modes; Customizing a gradient generator; Applying a blend mode to a gradient; Adding a frame and changing a drop zone's contents; Adding a Flourish and applying filters 327 $aChapter 3:Making It Move with BehaviorsIntroduction; Applying a Fade In/Fade Out and Grow/Shrink behavior to a still; Customizing a Motion Path; Spinning and throwing a ball; Adding an Attractor and Attracted To behavior; Adding Edge Collision and Gravity behaviors to a ball; Creating Random Motion using the Randomize behavior; Stop, Wriggle, Rate, and Quantize; Using the Link behavior; An intro to Text behaviors; Writing on your shape's outline; Creating constant and variable speed changes; Holding and looping your animations; Chapter 4:Making It Move with Keyframes; Introduction 327 $aMoving a still's anchor point and keyframing its scaleDeleting and disabling keyframes; Keyframing a group; Autokeyframing multiple parameters on a shape; Working with multiple parameters in the Keyframe Editor; Moving keyframes in the Keyframe Editor; Reversing Keyframes; Understanding and changing the interpolation; Converting behaviors into keyframes; Combining keyframes and behaviors - animating a Photoshop file; Combining keyframes and behaviors - animating a clock; Chapter 5:Let's Make Text; Introduction; Changing the text format; Changing the text style 327 $aChanging the layout and creating text on a pathAdding and trimming multiple text behaviors; Sequence Text; Using the Transform Glyph tool; Saving your favorite text animations and styles; Using vector images from the special characters library; Using videos and textures to fill text; Creating a lower third for FCPX; Chapter 6:Paint and Masks; Introduction; Using the Paint Stroke tool; Changing Shape Style and Width Over Stroke; Using Sequence Paint; The relationship between shapes and Paint; Using shape masks; Creating a garbage matte for a green screen; Adding a video to a television screen 327 $aApplying multiple masks to an image and changing mask modes 330 $aStep-by-step, practical recipes to build simple and complex Motion Graphics with Motion 5""Apple Motion 5 Cookbook"" is designed for Final Cut Pro X video editors and Motion 5 users looking to gain more knowledge of how Motion works, and to get more of a 'WOW' factor in projects. It's also aimed at designers and motion designers alike, who are looking to build on their skillsets. 517 3 $aApple motion 5 cookbook :$eover one-hundred ten recipes to build simple and complex motion graphics in the blink of an eye 606 $aComputer animation 606 $aComputer graphics 608 $aElectronic books. 615 0$aComputer animation. 615 0$aComputer graphics. 676 $a778.5930285536 700 $aHarauz$b Nick$0994464 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910465859703321 996 $aApple motion 5 cookbook$92277396 997 $aUNINA