LEADER 01621nam 2200529Ia 450 001 9910465847203321 005 20200520144314.0 010 $a1-62417-584-8 035 $a(CKB)2560000000103095 035 $a(EBL)3022352 035 $a(SSID)ssj0000886556 035 $a(PQKBManifestationID)11525250 035 $a(PQKBTitleCode)TC0000886556 035 $a(PQKBWorkID)10817899 035 $a(PQKB)11029367 035 $a(MiAaPQ)EBC3022352 035 $a(Au-PeEL)EBL3022352 035 $a(CaPaEBR)ebr10704320 035 $a(OCoLC)923668819 035 $a(EXLCZ)992560000000103095 100 $a20121210d2013 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 00$aPsychology of gaming$b[electronic resource] /$fYoungkyun Baek, editor 210 $aHauppauge, NY $cNova Science Publisher's, Inc.$d2013 215 $a1 online resource (176 p.) 225 0 $aPsychology of emotions, motivations and actions 300 $aDescription based upon print version of record. 311 $a1-62417-577-5 320 $aIncludes bibliographical references and index. 606 $aGame theory$xPsychological aspects 606 $aGames$xPsychological aspects 608 $aElectronic books. 615 0$aGame theory$xPsychological aspects. 615 0$aGames$xPsychological aspects. 676 $a519.3/2 701 $aBaek$b Youngkyun$0994269 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910465847203321 996 $aPsychology of gaming$92277035 997 $aUNINA