LEADER 05383nam 2200697Ia 450 001 9910465252303321 005 20200520144314.0 010 $a1-118-23847-8 010 $a1-283-59700-4 010 $a9786613909459 010 $a1-118-22567-8 035 $a(CKB)2560000000093203 035 $a(EBL)843639 035 $a(OCoLC)810281561 035 $a(SSID)ssj0000738313 035 $a(PQKBManifestationID)11484149 035 $a(PQKBTitleCode)TC0000738313 035 $a(PQKBWorkID)10790981 035 $a(PQKB)10684300 035 $a(MiAaPQ)EBC843639 035 $a(CaSebORM)9781118238479 035 $a(Au-PeEL)EBL843639 035 $a(CaPaEBR)ebr10598741 035 $a(CaONFJC)MIL390945 035 $a(EXLCZ)992560000000093203 100 $a20100420d2012 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aMastering Autodesk 3ds max 2013$b[electronic resource] /$fJeffrey M. Harper 205 $a1st edition 210 $aIndianapolis $cWiley$d2012 215 $a1 online resource (1010 p.) 225 1 $aSybex serious skills 300 $aIncludes index. 311 $a1-118-12971-7 327 $aMastering Autodesk® 3ds Max® 2013; Contents; Chapter 1 Getting to Know Autodesk® 3ds Max® 2013; Introducing the New 3ds Max 2013 Features; Getting Started with Autodesk 3ds Max; Touring the Interface; The Menu Bar; The Quick Access Toolbar; The Information Center Toolbar; The Main Toolbar; Docked and Floating Toolbars; Toolbar Flyouts; The Viewports; Tools for Working with the Viewports; Getting to Know the Command Panel; Understanding the 3ds Max Tools; Working with Objects; Selecting and Moving Objects; Rotating and Scaling Objects; Copying an Object; Selecting Multiple Objects 327 $aNaming Selection SetsEditing Named Selection Sets; Getting the View You Want; Understanding the Perspective Viewing Tools; Using Multiple Viewports; Changing the Viewport Display and Configuration; Working with the Custom UI And Defaults Switcher; The Bottom Line; Chapter 2 Introducing Objects; Understanding Standard Primitives; Adjusting an Object's Parameters; Accessing Parameters; Introducing the Standard Primitive Objects; Modeling Standard Primitives with Modifiers; Adding a Modifier; Accessing Modifier Parameters; Placing Modifiers Where You Want Them; Using the Modifier Stack Tools 327 $aHow 3ds Max Sees ObjectsMaking Clones That Share Properties; Creating an Instance Clone; Creating a Reference Clone; Scaling and Rotating Objects with Transform Tools; Making a Clone Unique; Cloning a Modifier; Introducing Extended Primitives; Modeling a Couch; Working with Groups; Grouping the Components of the Couch; Working within Groups; Disassembling Groups; The Bottom Line; Chapter 3 Creating Shapes with Splines; Drawing with Splines; Drawing Straight-Line Segments; Constraining Lines Vertically and Horizontally; Drawing Curves; Lathing a Spline 327 $aModifying a Shape Using Sub-object LevelsAdjusting the Lathe Axis; Flipping Surface Normals; Smoothing Spline Corners; Adjusting Tangent Handles; Creating Thickness with a Spline; Detailing the Wineglass Base; Finishing the Wineglass; Outlining and Extruding Splines; Drawing Accurate Splines; Giving Walls Thickness; Using Grids and Snaps to Align Objects Accurately; Adjusting a Wall Location; Combining and Extruding Primitive Splines; Combining Splines; Joining Closed Splines with Boolean Tools; Creating a Solid Form with Splines; Introducing the Other Spline Types; Editing Splines 327 $aPlacing and Beveling TextThe Bottom Line; Chapter 4 Editing Meshes and Creating Complex Objects; Creating Openings in a Wall with Boolean Operations; Hiding Shapes That Get in the Way; Creating the Shape of the Opening; Subtracting the Opening from the Wall; Creating Multiple Openings in a Single Wall; Making Changes to the Opening; Tracing a Sketch; Using a Bitmap Image; Scaling the Image Plane to the Model's Size; Tracing the Image; Building Objects from Traced Lines; Editing Meshes; Creating a Tapered Wall; Converting the Spline to a Mesh; Moving a Single Mesh Vertex 327 $aTapering the Top of the Wall 330 $a Get professional training in 3ds Max from this Autodesk Official Training Guide Extremely popular with video game designers as well as architects, 3ds Max offers integrated 3D modeling, animation, rendering, and compositing tools designed to streamline production. If you already have a working knowledge of 3ds Max basics, this official guide will take your skills to the next level. Detailed tutorials cover all the latest features of 3ds Max. From modeling, texturing, animation, and architectural visualization to high-level techniques for film, television, games, and more, this 606 $aArchitectural design$xData processing 606 $aComputer-aided design 608 $aElectronic books. 615 0$aArchitectural design$xData processing. 615 0$aComputer-aided design. 676 $a006.693 676 $a620.00420285536 676 $a620/.00420285536 700 $aHarper$b Jeffrey M$0869924 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910465252303321 996 $aMastering Autodesk 3ds max 2013$91942223 997 $aUNINA