LEADER 02290nam 2200625Ia 450 001 9910464204003321 005 20200520144314.0 010 $a1-59327-510-2 035 $a(CKB)3460000000121166 035 $a(OCoLC)845404536 035 $a(CaPaEBR)ebrary10667138 035 $a(SSID)ssj0000852633 035 $a(PQKBManifestationID)11464644 035 $a(PQKBTitleCode)TC0000852633 035 $a(PQKBWorkID)10852937 035 $a(PQKB)10534110 035 $a(MiAaPQ)EBC1142865 035 $a(CaSebORM)9781457172434 035 $a(MiAaPQ)EBC6094239 035 $a(Au-PeEL)EBL1142865 035 $a(CaPaEBR)ebr10667138 035 $a(OCoLC)830162068 035 $a(Au-PeEL)EBL6094239 035 $a(EXLCZ)993460000000121166 100 $a20130208d2013 uy 0 101 0 $aeng 135 $aurcn||||||||| 181 $ctxt 182 $cc 183 $acr 200 10$aBlender master class$b[electronic resource] $ea hands-on guide to modeling, sculpting, materials, and rendering /$fBen Simonds 205 $a1st edition 210 $aSan Francisco $cNo Starch Press$d2013 215 $a1 online resource (290 p.) 300 $aIncludes index. 311 $a1-59327-477-7 311 $a1-4571-7243-7 327 $aIntroduction to Blender -- Introduction to GIMP -- Preparation -- Blocking in -- Modeling the details -- Sculpting -- Retopology -- UV unwrapping -- Hair and particle systems -- Texture baking -- Texture painting -- Materials -- Lighting -- Rendering and compositing -- Going further. 330 $aBlender Master Class is a practical, hands-on guide to the potential of the popular open-source 3D graphics tool. Chapters walk through the steps in the modeling process, from concept art to that final polish. 606 $aComputer graphics 606 $aComputer animation 606 $aThree-dimensional display systems 608 $aElectronic books. 615 0$aComputer graphics. 615 0$aComputer animation. 615 0$aThree-dimensional display systems. 676 $a777/.7 700 $aSimonds$b Ben$01042602 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910464204003321 996 $aBlender master class$92466945 997 $aUNINA