LEADER 04347nam 2200649 a 450 001 9910462523303321 005 20200520144314.0 010 $a1-280-67426-1 010 $a9786613651198 010 $a1-118-22609-7 035 $a(CKB)2670000000166876 035 $a(EBL)818112 035 $a(OCoLC)784883599 035 $a(SSID)ssj0000656109 035 $a(PQKBManifestationID)11371114 035 $a(PQKBTitleCode)TC0000656109 035 $a(PQKBWorkID)10631906 035 $a(PQKB)11281376 035 $a(MiAaPQ)EBC818112 035 $a(CaSebORM)9781118159279 035 $a(Au-PeEL)EBL818112 035 $a(CaPaEBR)ebr10558132 035 $a(CaONFJC)MIL365119 035 $a(EXLCZ)992670000000166876 100 $a20111215d2012 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aGame design essentials$b[electronic resource] /$fBriar Lee Mitchell 205 $a1st ed. 210 $aIndianapolis, Ind. $cJohn Wiley & Sons$d2012 215 $a1 online resource (322 p.) 225 1 $aSerious skills 300 $aIncludes index. 311 $a1-118-15927-6 327 $aGame Design Essentials; Acknowledgments; About the Author; Contents at a Glance; Contents; Introduction; Who Should Read This Book; What Is Covered in This Book; Chapter 1: Game Design Origins; What Is a Game?; History: Going Way Back; Going Electronic; And Now We Are Digital; The Essentials and Beyond; Chapter 2: Gameplay Styles; What Defines a Gameplay Style?; Clustering Game Types; Playing for Fun and to Learn; Entertainment Software Rating Board; The Essentials and Beyond; Chapter 3: Core Game Design Concepts; Writing the Game; Creating the Characters; Designing Props 327 $aCreating EnvironmentsUnderstanding the Basics of Animation; Understanding Cinematics and Cutscenes; The Essentials and Beyond; Chapter 4: Visual Design; Developing Concept Art; Previsualization; The Essentials and Beyond; Chapter 5: Detailed Development of Visuals; Overview of Designing Graphics; 3D Models; Color, Texture, and Lighting; Animation; The Essentials and Beyond; Chapter 6: Navigation and Interfaces; Guides for the Player; Interface Design; Testing!; The Essentials and Beyond; Chaper 7: Designing Levels and the Game Design Document; Level Design; Spatial Design 327 $aHub-and-Spoke DesignThe Game Design Document; The Essentials and Beyond; Chapter 8: Sound; Organization and Planning; Music; Ambient Sound; Sound Effects; Speech; Sound-Based Computer Games; The Essentials and Beyond; Chapter 9: Job Descriptions, Game Tracking, and Legal Issues; Job Descriptions; Pipelines; Tracking Progress; Copyrights and Licenses; The Essentials and Beyond; Chapter 10: Distribution and Marketing; Platforms; Online; Using Games for Marketing; Marketing of Games; The Essentials and Beyond; Appendix A: Answers to Review Questions; Chapter 1; Chapter 2; Chapter 3; Chapter 4 327 $aChapter 5Chapter 6; Chapter 7; Chapter 8; Chapter 9; Chapter 10; Appendix B: Education, Training, and Working in Games; Education; Getting Started in the Field; Applying for Jobs and Internships; Networking; Appendix C: Game Design Document; Red Harvest Overview; Player Characters; Narrative; Levels; Interface-HUD; Index 330 $aAn easy-to-follow primer on the fundamentals of digital game design The quickly evolving mobile market is spurring digital game creation into the stratosphere, with revenue from games exceeding that of the film industry. With this guide to the basics, you'll get in on the game of digital game design while you learn the skills required for storyboarding, character creation, environment creation, level design, programming, and testing.Teaches basic skill sets in the context of current systems, genres, and game-play stylesDemonstrates how to design for different sectors withi 410 0$aSerious skills. 606 $aVideo games$xDesign 608 $aElectronic books. 615 0$aVideo games$xDesign. 676 $a794.81 676 $a794.816693 700 $aMitchell$b Briar Lee$0965650 712 02$aSybex Inc. 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910462523303321 996 $aGame design essentials$92190977 997 $aUNINA LEADER 03177nam 2200673 a 450 001 9910451683803321 005 20200520144314.0 010 $a0-8078-7671-2 035 $a(CKB)1000000000477317 035 $a(EBL)427155 035 $a(OCoLC)476268737 035 $a(SSID)ssj0000219743 035 $a(PQKBManifestationID)11910738 035 $a(PQKBTitleCode)TC0000219743 035 $a(PQKBWorkID)10247708 035 $a(PQKB)10172144 035 $a(MiAaPQ)EBC427155 035 $a(Au-PeEL)EBL427155 035 $a(CaPaEBR)ebr10273385 035 $a(CaONFJC)MIL930831 035 $a(EXLCZ)991000000000477317 100 $a20060602d2006 ub 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aPerfecting friendship$b[electronic resource] $epolitics and affiliation in early American literature /$fIvy Schweitzer 210 $aChapel Hill $cUniversity of North Carolina Press$dc2006 215 $a1 online resource (289 p.) 300 $aDescription based upon print version of record. 311 $a0-8078-5778-5 311 $a0-8078-3069-0 320 $aIncludes bibliographical references (p. [239]-258) and index. 327 $aContents; Acknowledgments; Introduction: The Renascence of Friendship: A Story of American Social and Political Life; CHAPTER ONE: Smoke and Mirrors: A History of Equality and Interchangeability in Friendship Theory; CHAPTER TWO: "Familiar Commerce": John Winthrop's "Modell" of American Affiliation; CHAPTER THREE: Hannah Webster Foster's Coquette: Resurrecting Friendship from the Tomb of Marriage; CHAPTER FOUR: Eat Your Heart Out: James Fenimore Cooper's Male Romance and the American Myth of Interracial Friendship 327 $aCHAPTER FIVE: The Ethical Horizon of American Friendship in Catharine Sedgwick's Hope LeslieEpilogue: The Persistence of Second Selves; Notes; Works Cited; Index; 330 $aContemporary notions of friendship regularly place it in the private sphere, associated with feminized forms of sympathy and affection. In an exploration of early American literature and culture, this book uncovers friendships built on a classical model that is both public and political in nature. 606 $aAmerican literature$xHistory and criticism 606 $aFriendship in literature 606 $aPolitics and literature$zUnited States$xHistory 606 $aNational characteristics, American, in literature 606 $aFriendship$xSociological aspects 606 $aPolitical culture$zUnited States$xHistory 608 $aElectronic books. 615 0$aAmerican literature$xHistory and criticism. 615 0$aFriendship in literature. 615 0$aPolitics and literature$xHistory. 615 0$aNational characteristics, American, in literature. 615 0$aFriendship$xSociological aspects. 615 0$aPolitical culture$xHistory. 676 $a810.9/353 700 $aSchweitzer$b Ivy$0850398 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910451683803321 996 $aPerfecting friendship$91898747 997 $aUNINA