LEADER 02761nam 2200649 a 450 001 9910459216503321 005 20200520144314.0 010 $a1-282-87499-3 010 $a9786612874994 010 $a1-4411-5505-8 035 $a(CKB)2670000000055847 035 $a(EBL)601762 035 $a(OCoLC)680017858 035 $a(SSID)ssj0000412352 035 $a(PQKBManifestationID)11281101 035 $a(PQKBTitleCode)TC0000412352 035 $a(PQKBWorkID)10365573 035 $a(PQKB)10292008 035 $a(MiAaPQ)EBC601762 035 $a(Au-PeEL)EBL601762 035 $a(CaPaEBR)ebr10427151 035 $a(CaONFJC)MIL287499 035 $a(OCoLC)893335176 035 $a(EXLCZ)992670000000055847 100 $a20080109d2008 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aAugustine and Roman virtue$b[electronic resource] /$fBrian Harding 210 $aLondon ;$aNew York $cContinuum$dc2008 215 $a1 online resource (220 p.) 225 1 $aContinuum studies in philosophy 300 $aDescription based upon print version of record. 311 $a1-4411-7527-X 311 $a1-84706-285-7 320 $aIncludes bibliographical references (p. [191]-202) and indexes. 327 $aContents; Acknowledgements; A Note on Texts and Translations; Introduction; 1. Knowledge of Things, Both Human and Divine; 2. Roman Virtue and the Lust for Domination; 3. Augustine's Critique of Roman Civic Virtue; 4. Augustine's Critique of Roman Philosophical Virtue; 5. Reconsidering the Sacralization Thesis; Notes; Bibliography; Index 330 $aAugustine and Roman Virtue seeks to correct what the author sees as a fundamental misapprehension in medieval thought, a misapprehension that fuels further problems and misunderstandings in the historiography of philosophy. This misapprehension is the assumption that the development of certain themes associated with medieval philosophy is due, primarily if not exclusively, to extra-philosophical religious commitments rather than philosophical argumentation, referred to here as the 'sacralization thesis'. Brian Harding explores this problem through a detailed reading of Augustine's City of God 410 0$aContinuum studies in philosophy. 606 $aKingdom of God 606 $aApologetics 606 $aVirtue 608 $aElectronic books. 615 0$aKingdom of God. 615 0$aApologetics. 615 0$aVirtue. 676 $a179/.9092 700 $aHarding$b Brian$0897903 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910459216503321 996 $aAugustine and Roman virtue$92006074 997 $aUNINA LEADER 05870nam 22007695 450 001 9910502978203321 005 20251225175019.0 010 $a3-030-88207-1 024 7 $a10.1007/978-3-030-88207-5 035 $a(CKB)4100000012038121 035 $a(MiAaPQ)EBC6738526 035 $a(Au-PeEL)EBL6738526 035 $a(OCoLC)1273410057 035 $a(PPN)258052015 035 $a(BIP)81780589 035 $a(BIP)81403785 035 $a(DE-He213)978-3-030-88207-5 035 $a(EXLCZ)994100000012038121 100 $a20210930d2021 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aCooperative Design, Visualization, and Engineering $e18th International Conference, CDVE 2021, Virtual Event, October 24?27, 2021, Proceedings /$fedited by Yuhua Luo 205 $a1st ed. 2021. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2021. 215 $a1 online resource (361 pages) 225 1 $aInformation Systems and Applications, incl. Internet/Web, and HCI,$x2946-1642 ;$v12983 311 08$a3-030-88206-3 320 $aIncludes bibliographical references and index. 327 $aGamification and Application Features for Collaborative Environments -- Questions of incerity in Cooperative Polls -- Crowd Cognitive Modeling as a Vital Process for Collaborative Disaster Management -- Animated Transitions for Multi-user Shared Large Displays -- A 360-degree video shooting technique that can avoid capturing the camera operator in frame -- Cooperative Digital Humanities: A Methodology -- GBMVis: Visual Analytics for Interpreting Gradient Boosting Machine -- Improvement for Time Series Clustering with the Deep Learning Approach -- Practitioner Experiences and Requirements for Rule Translation Used for Building Information Model-based Model Checking -- Automatic Data Sheet Information Extraction for Supporting Model-based Systems Engineering -- Integrating 4D simulations and Virtual Reality environments: An innovative prototype -- Collective knowledge management in city planning: Building spatial-cognition ontologies -- Cooperative Dynamic Programmable Devices using Actor Model forEmbedded Systems of Microcontrollers from literary works -- SMC: a new strategy based on Software-defined networking to Mitigate the impact of anomalies on cooperative Cloud -- Graph Attention Network based Object Detection and Classification in Crowded Scenario -- Collaborative Filmmaking: Extending the Modes of Working Together by a Digital Platform -- Building a Big Data Oriented Architecture for Enterprise Integration -- Supporting Undo and Redo for Replicated Registers in Collaborative Applications -- Designing Plots for Multiplayer Games with the Use of Graph Transformation Rules -- Graph Rules Hierarchy as a Tool of Collaborative Game Narration Creation -- Calligraphic Drawing for Collaborative Virtual Whiteboard Systems -- Large-Sized Tablet-Based Live Mobile Learning System with a Large Whiteboard Area -- The Potential of Campus Business and Estimated Cost of In-Class Advertising -- Smart, Practical, and Low-Cost Assistant System for Hospital Nutritionists in Times of a Pandemic -- Integrating Chatbot and RPA into enterprise applications based on open, flexible and extensible platforms -- Loan Default Prediction using Artificial intelligence for the Borrow ? Lend Collaboration -- Identifying Human Factors for Remote Guidance on Physical Tasks -- Building a Remote Laboratory based on NVIDIA GeForce Experience and Moonlight Streaming -- A Sufficiency Agriculture Learning Platform for the Development of New Agriculturists -- Reproducible improvement of images quality through Nature Inspired Optimisation -- Virtual Learning Tools for Students with Delimited Ability. 330 $aThis book constitutes the proceedings of the 18th International Conference on Cooperative Design, Visualization, and Engineering, CDVE 2021, held in October 2021. Due to COVId-19 pandemic the conference was held virtually. The 25 full papers and 9 short papers presented were carefully reviewed and selected from 69 submissions. The achievement, progress and future challenges are reported in areas such as health care, industrial design, banking IT systems, cultural activities support, operational maritime cybersecurity assurance, emotion communication, and social network data analytics. 410 0$aInformation Systems and Applications, incl. Internet/Web, and HCI,$x2946-1642 ;$v12983 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aApplication software 606 $aComputer engineering 606 $aComputer networks 606 $aComputers 606 $aArtificial intelligence 606 $aUser Interfaces and Human Computer Interaction 606 $aComputer and Information Systems Applications 606 $aComputer Engineering and Networks 606 $aComputing Milieux 606 $aArtificial Intelligence 615 0$aUser interfaces (Computer systems). 615 0$aHuman-computer interaction. 615 0$aApplication software. 615 0$aComputer engineering. 615 0$aComputer networks. 615 0$aComputers. 615 0$aArtificial intelligence. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aComputer and Information Systems Applications. 615 24$aComputer Engineering and Networks. 615 24$aComputing Milieux. 615 24$aArtificial Intelligence. 676 $a620.00420285 702 $aLuo$b Yuhua 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910502978203321 996 $aCooperative Design, Visualization, and Engineering$9772212 997 $aUNINA