LEADER 02825nam 2200649Ia 450 001 9910459183803321 005 20200520144314.0 010 $a0-8166-7063-3 035 $a(CKB)2670000000033466 035 $a(EBL)557535 035 $a(OCoLC)652654517 035 $a(SSID)ssj0000430822 035 $a(PQKBManifestationID)12155667 035 $a(PQKBTitleCode)TC0000430822 035 $a(PQKBWorkID)10473794 035 $a(PQKB)10783435 035 $a(MiAaPQ)EBC557535 035 $a(Au-PeEL)EBL557535 035 $a(CaPaEBR)ebr10405245 035 $a(EXLCZ)992670000000033466 100 $a20091119d2009 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 00$aWar/time$b[electronic resource] /$fFrenchy Lunning, editor 210 $aMinneapolis, MN $cUniversity of Minnesota Press$dc2009 215 $a1 online resource (353 p.) 225 1 $aMechademia,$x1934-2489 ;$v4 300 $aDescription based upon print version of record. 311 $a0-8166-6749-7 327 $aContents; Preface: War/Time; Legacies of Sovereignty; Control Room; History/Memory; Genre Violence; Mobilization/Domestication; Review and Commentary; Contributors; Call for Papers 330 $aThe themes of war and time are intertwined in unique ways in Japanese culture, freighted as that nation is with the multiple legacies of World War II: the country's militarization, its victories and defeats, Hiroshima and Nagasaki, and the uneasy pacifism imposed by the victors. Delving into topics ranging from the production of wartime propaganda to the multimedia adaptations of romance narrative, contributors to the fourth volume in the Mechademia series address the political, cultural, and technological continuum between war and the everyday time of orderly social productivity that is refle 410 0$aMechademia ;$v4. 606 $aAnimation (Cinematography)$zJapan$vArt and the war 606 $aAnimated films$zJapan$xHistory and criticism 606 $aAnimated television programs$zJapan$xHistory and criticism 606 $aVideo games$zJapan 606 $aComic books, strips, etc$zJapan$xHistory and criticism 606 $aWorld War, 1939-1945$vArt and the war 608 $aElectronic books. 615 0$aAnimation (Cinematography) 615 0$aAnimated films$xHistory and criticism. 615 0$aAnimated television programs$xHistory and criticism. 615 0$aVideo games 615 0$aComic books, strips, etc.$xHistory and criticism. 615 0$aWorld War, 1939-1945 676 $a741.5952 701 $aLunning$b Frenchy$0975918 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910459183803321 996 $aWar$92458533 997 $aUNINA