LEADER 05061nam 2200613 a 450 001 9910457810403321 005 20200520144314.0 010 $a1-283-45348-7 010 $a9786613453488 010 $a1-84969-227-0 035 $a(CKB)2550000000088189 035 $a(EBL)943416 035 $a(OCoLC)796384671 035 $a(SSID)ssj0000646345 035 $a(PQKBManifestationID)11384228 035 $a(PQKBTitleCode)TC0000646345 035 $a(PQKBWorkID)10696154 035 $a(PQKB)11232810 035 $a(MiAaPQ)EBC943416 035 $a(PPN)228047595 035 $a(Au-PeEL)EBL943416 035 $a(CaPaEBR)ebr10529552 035 $a(CaONFJC)MIL345348 035 $a(EXLCZ)992550000000088189 100 $a20120303d2012 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aiOS 5 essentials$b[electronic resource] $eharness iOS 5's new powerful features to create stunning applications /$fSteven F. Daniel 210 $aBirmingham, U.K. $cPackt Pub.$d2012 215 $a1 online resource (252 p.) 225 1 $aCommunity experience distilled 300 $aIncludes index. 311 $a1-84969-226-2 327 $aCover; Copyright; Credits; Foreword; About the Author; Acknowledgements; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: What's New in iOS5; What's new in iOS 5; Reminders; Notification Center; Newsstand; Getting and installing the iOS 5 SDK; Creating the MyMagazineArticle application; Adding the Newsstand Kit framework to our project; Adding properties to our application; Creating the MyEmailApp application; Adding the MessageUI framework to our project; Building TheMyEmailApp user interface; Auto-populating fields 327 $aBuilding and running the MyEmailApp applicationiMessage; iPhone Camera; PC Free; Wi-Fi sync; Multitasking gestures; Removing the Xcode developer tools; Summary; Chapter 2: Using iCloud and the Storage APIs; Comparing Apple iCloud and Google Docs; Storing and using documents in iCloud; Storing key-value data in iCloud; Requesting entitlements for iCloud storage; iCloud backup; Creating the iCloudExample application; Moving a document to iCloud storage; iCloud storage APIs; Searching for documents in iCloud; Working with documents in iCloud; The file coordinator; The file presenter 327 $aHandling file-version conflictsUsing iCloud storage responsibly; Summary; Chapter 3: Debugging with OpenGL ES; Understanding the new workflow feature within Xcode; Creating a simple project to debug an OpenGL ES application; Detecting OpenGL ES state information and objects; View textures; Shaders; Error handling in OpenGL ES; Detecting errors by setting up breakpoints; Setting up breakpoints in your code; Setting conditional OpenGL ES entry point breakpoints; Breaking on frame boundaries; Summary; Chapter 4: Using Storyboards; Understanding Storyboards; Transitions 327 $aHow to go about creating Storyboard filesCreating a simple Storyboard (Twitter) application; Creating scenes; Configuring scenes; Building a Twitter application; Composing a Tweet message; Adding photos to a Tweet; Preparing to transition to a new view-controller; Presenting storyboard view-controllers programmatically; Summary; Chapter 5: Using AirPlay and Core Image; Understanding the AirPlay framework; Creating a simple AirPlay application; Using AirPlay to present application content to Apple TV; Understanding the Core Image framework; Creating a simple Core Image application 327 $aLearn how to apply image filter effects using the CIImage classColor effects; Transitions; Summary; Chapter 6: Xcode Tools - Improvements; LLVM compiler; Automatic Reference Counting (ARC); Strong references; Weak references; ARC qualifiers - regular variables; Variable qualifiers; Interface builder; Support for creating storyboard files for iOS applications; Location simulator; Creating a simple geographical application; OpenGL ES debugging; OpenGL ES frame capture; Application data management; UI automation enhancements; Preparing your application; Creating a simple UIAutomation application 327 $aWriting the UIAutomation test script 330 $aEach chapter will take you through a new major feature of iOS 5. You will learn how to integrate each feature into your applications. If you ever wanted to learn about the latest features of iOS 5 and learn how to incorporate Twitter, iCloud and Core Image framework effects functionality into your applications, then this book is for you. You should have a good knowledge of programming experience with Objective-C, and have used Xcode 4. iPhone programming experience is not required. 410 0$aCommunity experience distilled. 608 $aElectronic books. 676 $a005.1 700 $aDaniel$b Steven F$0894749 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910457810403321 996 $aIOS 5 essentials$92258581 997 $aUNINA