LEADER 03474nam 22006972 450 001 9910457575503321 005 20151005020623.0 010 $a1-107-14169-9 010 $a1-139-63612-X 010 $a1-280-45812-7 010 $a0-511-18451-4 010 $a9786610458127 010 $a0-511-18535-9 010 $a0-511-18711-4 010 $a0-511-31333-0 010 $a0-511-81168-3 010 $a0-511-18618-5 035 $a(CKB)1000000000354238 035 $a(EBL)256634 035 $a(OCoLC)171123855 035 $a(SSID)ssj0000282119 035 $a(PQKBManifestationID)11194834 035 $a(PQKBTitleCode)TC0000282119 035 $a(PQKBWorkID)10316440 035 $a(PQKB)11379593 035 $a(UkCbUP)CR9780511811685 035 $a(MiAaPQ)EBC256634 035 $a(PPN)172020824 035 $a(Au-PeEL)EBL256634 035 $a(CaPaEBR)ebr10126077 035 $a(CaONFJC)MIL45812 035 $a(OCoLC)935231096 035 $a(EXLCZ)991000000000354238 100 $a20101021d2003|||| uy| 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aMultiple view geometry in computer vision /$fRichard Hartley, Andrew Zisserman$b[electronic resource] 205 $aSecond edition. 210 1$aCambridge :$cCambridge University Press,$d2003. 215 $a1 online resource (xvi, 655 pages) $cdigital, PDF file(s) 300 $aTitle from publisher's bibliographic system (viewed on 05 Oct 2015). 311 $a0-521-54051-8 320 $aIncludes bibliographical references (p. 634-645) and index. 327 $aCover; Title; Copyright; Dedication; Contents; Foreword; Preface; 1 Introduction - a Tour of Multiple View Geometry; Part 0 The Background: Projective Geometry, Transformations and Estimation; Part I Camera Geometry and Single View Geometry; Part II Two-View Geometry; Part III Three-View Geometry; Part IV N-View Geometry; Part V Appendices; Bibliography; Index 330 $aA basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book. 606 $aComputer vision 606 $aGeometry, Projective 615 0$aComputer vision. 615 0$aGeometry, Projective. 676 $a006.3/7 700 $aHartley$b Richard$0319160 702 $aZisserman$b Andrew 801 0$bUkCbUP 801 1$bUkCbUP 906 $aBOOK 912 $a9910457575503321 996 $aMultiple view geometry in computer vision$92448479 997 $aUNINA