LEADER 02974nam 2200745Ia 450 001 9910457341603321 005 20200520144314.0 010 $a1-280-53845-7 010 $a9786610538454 010 $a0-7486-2726-X 024 3 $z9780748627264 024 3 $z9780748623549 035 $a(CKB)1000000000351127 035 $a(EBL)267210 035 $a(OCoLC)475991703 035 $a(SSID)ssj0000242496 035 $a(PQKBManifestationID)11200146 035 $a(PQKBTitleCode)TC0000242496 035 $a(PQKBWorkID)10311473 035 $a(PQKB)10858257 035 $a(MiAaPQ)EBC1962099 035 $a(MiAaPQ)EBC4462099 035 $a(MiAaPQ)EBC267210 035 $a(MiAaPQ)EBC5292127 035 $a(Au-PeEL)EBL1962099 035 $a(CaPaEBR)ebr10131989 035 $a(CaONFJC)MIL729399 035 $a(Au-PeEL)EBL267210 035 $a(Au-PeEL)EBL5292127 035 $a(CaONFJC)MIL53845 035 $a(OCoLC)1028937033 035 $a(EXLCZ)991000000000351127 100 $a20060815d2006 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 14$aThe Scottish soldier and empire, 1854-1902$b[electronic resource] /$fEdward M. Spiers 205 $a1st ed. 210 $aEdinburgh $cEdinburgh University Press$dc2006 215 $a1 online resource (257 p.) 300 $aDescription based upon print version of record. 311 $a1-322-98117-5 311 $a0-7486-2354-X 320 $aIncludes bibliographical references (p. 219-233) and index. 327 $aCOVER; CONTENTS; MAPS; FIGURES; ACKNOWLEDGEMENTS; ABBREVIATIONS; GLOSSARY; 1 THE IMAGES AND SELF-IMAGE OF THE SCOTTISH SOLDIER; 2 THE BLACK WATCH IN WEST AFRICA; 3 IMPERIAL TESTS: ZULUS, AFGHANS AND BOERS; 4 HIGHLANDERS IN EGYPT; 5 ENTERING THE SUDAN; 6 COMMEMORATION, PROMOTION AND THE STORMING OF DARGAI HEIGHTS; 7 RECONQUERING THE SUDAN; 8 MAGERSFONTEIN AND ITS AFTERMATH; 9 CITIZEN SOLDIERS IN AN IMPERIAL WAR; EPILOGUE; BIBLIOGRAPHY; INDEX; 330 $aReflects upon the iconic role of the Scottish soldier as an empire builder from the Crimean War to the end of the nineteenth century. This book examines how the soldier commented on this imperial experience, how his exploits were reviewed in Scotland, and how military achievements contributed to both a growing sense of national identity. 606 $aScots$zForeign countries$xHistory$y19th century 606 $aSoldiers$zScotland 606 $aImperialism$xHistory$y19th century 607 $aScotland$xHistory, Military 608 $aElectronic books. 615 0$aScots$xHistory 615 0$aSoldiers 615 0$aImperialism$xHistory 676 $a355.00941109034 700 $aSpiers$b Edward M$0800976 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910457341603321 996 $aThe Scottish soldier and empire, 1854-1902$92475580 997 $aUNINA LEADER 04754nam 2200685 a 450 001 9910790276803321 005 20200520144314.0 010 $a1-118-23848-6 010 $a1-280-64660-8 010 $a9786613632630 010 $a1-118-22500-7 035 $a(CKB)2670000000177343 035 $a(EBL)821823 035 $a(OCoLC)793193037 035 $a(SSID)ssj0000654487 035 $a(PQKBManifestationID)12284211 035 $a(PQKBTitleCode)TC0000654487 035 $a(PQKBWorkID)10662754 035 $a(PQKB)10186806 035 $a(Au-PeEL)EBL821823 035 $a(CaPaEBR)ebr10559410 035 $a(CaONFJC)MIL363263 035 $a(CaSebORM)9781118238486 035 $a(MiAaPQ)EBC821823 035 $a(EXLCZ)992670000000177343 100 $a20120217d2012 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aAutodesk 3ds max 2013 essentials$b[electronic resource] /$fRandi L. Derakhshani, Dariush Derakhshani 205 $a1st ed. 210 $aIndianapolis, Ind. $cJohn Wiley & Sons$d2012 215 $a1 online resource (402 p.) 225 1 $aSerious skills 300 $a"Autodesk official training guide"--Cover. 300 $aIncludes index. 311 $a1-118-13055-3 327 $aAutodesk 3ds Max 2013 Essentials; Acknowledgments; About the Authors; Contents; Introduction; Chapter 1: The 3ds Max Interface; The Workspace; Transforming Objects Using Gizmos; Graphite Modeling Tools Ribbon; Command Panel; Time Slider and Track Bar; File Management; Chapter 2: Your First 3ds Max Project; Starting to Model a Chest of Drawers; Modeling the Top; I Can See Your Drawers; Modeling the Bottom; Creating the Knobs; Chapter 3: Modeling in 3ds Max: Architectural Model Part I; Units Setup; Importing a CAD Drawing; Creating the Walls; Creating the Doors; Creating the Window 327 $aAdding a Floor and CeilingCreating Baseboard Moldings; Chapter 4: Modeling in 3ds Max: Architectural Model Part II; Modeling the Couch; Modeling the Chair; Chapter 5: Animating a Bouncing Ball; Animating the Ball; Refining the Animation; Chapter 6: Animating a Thrown Knife; Anticipation and Momentum in Knife Throwing; Chapter 7: Character Poly Modeling: Part I; Setting Up the Scene; Creating the Soldier; Chapter 8: Character Poly Modeling: Part II; Completing the Main Body; Creating the Accessories; Putting on the Boots; Creating the Hands; Chapter 9: Character Poly Modeling: Part III 327 $aCreating the HeadMerging and Attaching the Head's Accessories; Chapter 10: Introduction to Materials: Interiors and Furniture; The Slate Material Editor; Material Types; mental ray Material Types; Shaders; Mapping the Couch and Chair; Mapping the Window and Doors; Chapter 11: Textures and UV Workflow: The Soldier; Mapping the Soldier; UV Unwrapping; Seaming the Rest of the Body; Applying the Color Map; Applying the Bump Map; Applying the Specular Map; Chapter 12: Character Studio: Rigging; Character Studio Workflow; Associating a Biped with the Soldier Model 327 $aChapter 13: Character Studio: AnimationCharacter Animation; Animating the Soldier; Using Inverse Kinematics; Chapter 14: Introduction to Lighting: Interior Lighting; Three-Point Lighting; 3ds Max Lights; Standard Lights; Lighting a Still Life in the Interior Space; Selecting a Shadow Type; Atmospheres and Effects; Light Lister; Chapter 15: 3ds Max Rendering; Rendering Setup; Cameras; Safe Frame; Raytraced Reflections and Refractions; Rendering the Interior and Furniture; Chapter 16: mental ray and HDRI; mental ray Renderer; Final Gather with mental ray; HDRI; Index 330 $aA four-color, task-based Autodesk Official Training Guide covering the core features of 3ds Max Beginning users of this popular 3D animation and effects software will find everything they need for a thorough understanding of the software's key features and functions in this colorful guide. 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