LEADER 03671nam 22007333u 450 001 9910456842603321 005 20210107034233.0 010 $a0-8135-4854-3 035 $a(CKB)2520000000007892 035 $a(EBL)892357 035 $a(OCoLC)593295676 035 $a(SSID)ssj0000342268 035 $a(PQKBManifestationID)11231022 035 $a(PQKBTitleCode)TC0000342268 035 $a(PQKBWorkID)10285967 035 $a(PQKB)10736286 035 $a(MiAaPQ)EBC892357 035 $a(EXLCZ)992520000000007892 100 $a20130418d2009|||| u|| | 101 0 $aeng 181 $ctxt 182 $cc 183 $acr 200 10$aReinventing Cinema$b[electronic resource] $eMovies in the Age of Media Convergence 210 $aNew Brunswick, NJ $cRutgers University Press$d2009 215 $a1 online resource (228 p.) 300 $aDescription based upon print version of record. 311 $a0-8135-4546-3 327 $aContents; Acknowledgments; Introduction; 1:The Rise of the Movie Geek: DVD Culture, Cinematic Knowledge, and the Home Viewer; 2:The Screen is Alive: Digital Effects and Internet Culture in the 1990's Cyberthriller; 3: Wall-to-Wall Color: Moviegoing in the Age of Digital Projection; 4: Desktop Productions: Digital Distribution and Public Film Cultures; 5: Toppling the Gates: Blogging as Networked Film Criticism; 6: Hollywood Remixed: Movie Trailer Mashups, Five-Second Movies, and Film Culture; Conclusion; Notes; Bibliography; Index 330 $aFor over a century, movies have played an important role in our lives, entertaining us, often provoking conversation and debate. Now, with the rise of digital cinema, audiences often encounter movies outside the theater and even outside the home. Traditional distribution models are challenged by new media entrepreneurs and independent film makers, user generated video, film blogs, mashups, downloads, and other expanding networks. Reinventing Cinema examines film culture at the turn of this century, at the precise moment when digital media are altering our historical... 606 $aConvergence (Telecommunication) 606 $aDigital cinematography 606 $aDigital media -- Influence 606 $aMotion picture industry - Technological innovations 606 $aMotion pictures -- United States -- History -- 20th century 606 $aMotion pictures - United States - History - 21st century 606 $aMotion pictures$zUnited States$xHistory$y20th century 606 $aMotion pictures$zUnited States$xHistory$y21st century 606 $aDigital media$xInfluence 606 $aMotion picture industry$xTechnological innovations 606 $aDigital cinematography 606 $aConvergence (Telecommunication) 608 $aElectronic books. 615 4$aConvergence (Telecommunication). 615 4$aDigital cinematography. 615 4$aDigital media -- Influence. 615 4$aMotion picture industry - Technological innovations. 615 4$aMotion pictures -- United States -- History -- 20th century. 615 4$aMotion pictures - United States - History - 21st century. 615 0$aMotion pictures$xHistory 615 0$aMotion pictures$xHistory 615 0$aDigital media$xInfluence 615 0$aMotion picture industry$xTechnological innovations 615 0$aDigital cinematography 615 0$aConvergence (Telecommunication) 676 $a791.430973 700 $aTryon$b Chuck$0762275 801 0$bAU-PeEL 801 1$bAU-PeEL 801 2$bAU-PeEL 906 $aBOOK 912 $a9910456842603321 996 $aReinventing Cinema$92458520 997 $aUNINA