LEADER 04713nam 2200625 a 450 001 9910456635103321 005 20200520144314.0 010 $a1-283-34967-1 010 $a9786613349675 010 $a1-84969-107-X 035 $a(CKB)2550000000039768 035 $a(EBL)948499 035 $a(OCoLC)797917420 035 $a(SSID)ssj0000535585 035 $a(PQKBManifestationID)11371169 035 $a(PQKBTitleCode)TC0000535585 035 $a(PQKBWorkID)10546233 035 $a(PQKB)11035944 035 $a(MiAaPQ)EBC948499 035 $a(PPN)228039908 035 $a(Au-PeEL)EBL948499 035 $a(CaPaEBR)ebr10482251 035 $a(CaONFJC)MIL334967 035 $a(EXLCZ)992550000000039768 100 $a20110722d2011 uy 0 101 0 $aeng 135 $aurcn||||||||| 181 $ctxt 182 $cc 183 $acr 200 10$aCryENGINE 3 cookbook$b[electronic resource] $eover 90 recipes written by Crytek developers for creating third-generation real-time games /$fDan Tracy, Sean Tracy 210 $aBirmingham, U.K. $cPackt Pub.$d2011 215 $a1 online resource (324 p.) 300 $aIncludes index. 311 $a1-84969-106-1 327 $aCover; Copyright; Credits; About the Authors; www.PacktPub.com; Table of Contents; Preface; Chapter 1: CryENGINE 3: Getting Started; Introduction; Opening a level in the CryENGINE 3 Sandbox; Navigating a level with the Sandbox Camera; Setting up a personalized toolset layout; How to customize toolbars and menus; Using the Rollup Bar; Selecting and browsing level objects; Restoring the CryENGINE 3 default settings; Chapter 2: Sandbox Basics; Introduction; Creating a new level; Generating a procedural terrain; Terrain sculpting; Setting up the terrain texture; Placing the objects in the world 327 $aRefining the object placement Utilizing the layers for multiple developer collaboration; Switching to game mode; Saving your level; Exporting to an engine; Essential game objects; Running a map from the Launcher; Chapter 3: Basic Level Layout; Introduction; Making basic shapes with the Solids tool; Editing and merging solids; Grouping the objects; Utilizing the Geom entities instead of brushes; Road construction; Painting vegetation; Breaking up tiling with Decals; Making caves with Voxels; Creating Prefabs to store in external libraries; Chapter 4: Environment Creation; Introduction 327 $aCreating your first time of day using the basic parameters Adjusting the terrain lighting; Using the real-time Global Illumination; Editing HDR lighting and the effects for flares; Creating a global volumetric fog; Creating a night scene with time of day parameters; Color grading your level; Creating a photo realistic ocean; Improving your sky with clouds; Making it rain in your level; Chapter 5: Basic Artificial Intelligence; Introduction; Placing the enemy AI; Generating the AI navigation; Forbidden boundaries; Forbidden areas; Setting up the interior navigation 327 $aDebugging the AI triangulation Narrowing the AI's FOV to allow attacks from behind; Respawning AI; Chapter 6: Asset Creation; Introduction; Installing the CryENGINE 3 plugin for 3D Studio Max; Creating textures using CryTIF; Setting up units to match CryENGINE in 3ds; Basic material setup in 3ds; Creating and exporting static objects; Creating and exporting destroyable objects; Using advanced material editor parameters to create animation; Creating new material effects; Creating image-based lighting; Chapter 7: Characters and Animation; Introduction 327 $aCreating skinned characters for the CryENGINERagdoll and physics for characters; Creating animation for your character; Previewing animations and characters for Sandbox; Creating upper body only animations; Creating locomotion animations; Animating rigid body geometry data; Chapter 8: Creating Vehicles; Introduction; Creating a new car mesh (CGA); Creating a new car XML; Giving more speed to the car; Increasing the mass to push objects with the car; Defining a sitting location; Setting up multiple cameras for the car; Need for a machine gun; Giving the car a weak spot; Chapter 9: Game Logic 327 $aIntroduction 330 $aOver 90 recipes written by Crytek developers for creating third-generation real-time games 606 $aElectronic games$xDesign 608 $aElectronic books. 615 0$aElectronic games$xDesign. 676 $a794.81536 700 $aTracy$b Dan$0905601 701 $aTracy$b Sean$0905602 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910456635103321 996 $aCryENGINE 3 cookbook$92025727 997 $aUNINA