LEADER 02392nam 22005774a 450 001 9910456334303321 005 20200520144314.0 010 $a1-59327-015-1 035 $a(CKB)111086906337572 035 $a(EBL)273490 035 $a(OCoLC)171563838 035 $a(SSID)ssj0000280390 035 $a(PQKBManifestationID)11226000 035 $a(PQKBTitleCode)TC0000280390 035 $a(PQKBWorkID)10290492 035 $a(PQKB)11443438 035 $a(MiAaPQ)EBC273490 035 $a(Au-PeEL)EBL273490 035 $a(CaPaEBR)ebr10026375 035 $a(OCoLC)70759097 035 $a(EXLCZ)99111086906337572 100 $a20020417d2003 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aHow not to program in C++$b[electronic resource] $e111 broken programs and 3 working ones, or why does 2+2 = 5986? /$fSteve Oualline 210 $aSan Francisco $cNo Starch Press$dc2003 215 $a1 online resource (281 p.) 300 $aDescription based upon print version of record. 311 $a1-4571-7240-2 311 $a1-886411-95-6 327 $aPreliminaries; Dedication; Table Of Contents; Introduction; In The Beginning; Starting Out On The Wrong Foot; One Character Wonders; Everyday Problems; C Code, C Code Break; Premature Breakage; Classes With No Class; Expert Confusion; Portage To Hell; A Few Working Programs; Threaded, Embedded - Dreaded 330 $aBased on real-world errors, the 101 fun and challenging C++ puzzles in How Not to Program in C++ range from easy (one wrong character) to mind twisting (errors with multiple threads). Match your wits against the author's and polish your language skills as you try to fix broken programs. Clues help along the way, and answers are provided at the back of the book. 606 $aC++ (Computer program language) 606 $aDebugging in computer science 606 $aError analysis (Mathematics) 608 $aElectronic books. 615 0$aC++ (Computer program language) 615 0$aDebugging in computer science. 615 0$aError analysis (Mathematics) 676 $a005.13/3 700 $aOualline$b Steve$062364 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910456334303321 996 $aHow not to program in C++$91899339 997 $aUNINA