LEADER 05289nam 2200709 450 001 9910454044203321 005 20200520144314.0 010 $a1-282-24047-1 010 $a9786612240478 010 $a0-262-25494-8 024 8 $a9786612240478 035 $a(CKB)1000000000755368 035 $a(CaBNVSL)mat06267194 035 $a(IDAMS)0b000064818b415c 035 $a(IEEE)6267194 035 $a(SSID)ssj0000267813 035 $a(PQKBManifestationID)11195664 035 $a(PQKBTitleCode)TC0000267813 035 $a(PQKBWorkID)10211992 035 $a(PQKB)11264337 035 $a(MiAaPQ)EBC3339016 035 $a(OCoLC)320445243$z(OCoLC)420260551$z(OCoLC)432428933$z(OCoLC)646809585$z(OCoLC)663418883$z(OCoLC)764510776$z(OCoLC)816316215$z(OCoLC)961536002$z(OCoLC)962728176$z(OCoLC)988437762$z(OCoLC)991924220$z(OCoLC)991996119$z(OCoLC)1037940337$z(OCoLC)1038583496$z(OCoLC)1045557726$z(OCoLC)1055407369$z(OCoLC)1063814015 035 $a(OCoLC-P)320445243 035 $a(MaCbMITP)7966 035 $a(Au-PeEL)EBL3339016 035 $a(CaPaEBR)ebr10288144 035 $a(CaONFJC)MIL224047 035 $a(OCoLC)320445243 035 $a(EXLCZ)991000000000755368 100 $a20151223d2009 uy 101 0 $aeng 135 $aur|n||||||||| 181 $2rdacontent 182 $2isbdmedia 183 $2rdacarrier 200 10$aVirtualpolitik $ean electronic history of government media-making in a time of war, scandal, disaster, miscommunication, and mistakes /$fElizabeth Losh 210 1$aCambridge, Massachusetts :$cMIT Press,$dc2009. 210 2$a[Piscataqay, New Jersey] :$cIEEE Xplore,$d[2009] 215 $a1 PDF (xi, 414 pages) $cillustrations 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a0-262-12304-5 320 $aIncludes bibliographical references and index. 327 $aIntroduction: A fable of politics, community, and virtuality -- Digital monsters : show and tell on Capitol Hill -- Hacking Aristotle : what is digital rhetoric? -- The desert of the unreal : democracy and military-funded videogames and simulations -- The war from the Web : an atlas of conflict, government, and citizenship -- Power points : the virtual state and its discontents -- Whistle-blowers : traditional epistolary discourse and electronic communication -- Submit and render : digital satires about surveillance and authentication -- Reading room : the nation-state and digital library initiatives -- Waiting room : serious games about national security and public health -- The past as prologue : cultural politics and the founding narratives of information science. 330 $aToday government agencies not only have official Web sites but also sponsor moderated chats, blogs, digital video clips, online tutorials, videogames, and virtual tours of national landmarks. Sophisticated online marketing campaigns target citizens with messages from the government--even as officials make news with digital gaffes involving embarrassing e-mails, instant messages, and videos. In Virtualpolitik, Elizabeth Losh closely examines the government's digital rhetoric in such cases and its dual role as mediamaker and regulator. Looking beyond the usual focus on interfaces, operations, and procedures, Losh analyzes the ideologies revealed in government's digital discourse, its anxieties about new online practices, and what happens when officially sanctioned material is parodied, remixed, or recontextualized by users. Losh reports on a video game that panicked the House Intelligence Committee, pedagogic and therapeutic digital products aimed at American soldiers, government Web sites in the weeks and months following 9/11, PowerPoint presentations by government officials and gadflies, e-mail as a channel for whistleblowing, digital satire of surveillance practices, national digital libraries, and computer-based training for health professionals. Losh concludes that the government's "virtualpolitik"--its digital realpolitik aimed at preserving its own power--is focused on regulation, casting as criminal such common online activities as file sharing, video-game play, and social networking. This policy approach, she warns, indefinitely postpones building effective institutions for electronic governance, ignores constituents' need to shape electronic identities to suit their personal politics, and misses an opportunity to learn how citizens can have meaningful interaction with the virtual manifestations of the state. 606 $aInformation society$xPolitical aspects$zUnited States 606 $aInformation technology$xPolitical aspects$zUnited States 606 $aInternet$xPolitical aspects$zUnited States 606 $aCommunication$xPolitical aspects$zUnited States 608 $aElectronic books. 615 0$aInformation society$xPolitical aspects 615 0$aInformation technology$xPolitical aspects 615 0$aInternet$xPolitical aspects 615 0$aCommunication$xPolitical aspects 676 $a320.97301/4 700 $aLosh$b Elizabeth M.$g(Elizabeth Mathews)$0962885 801 0$bCaBNVSL 801 1$bCaBNVSL 801 2$bCaBNVSL 906 $aBOOK 912 $a9910454044203321 996 $aVirtualpolitik$92183329 997 $aUNINA