LEADER 02350nam 22006011 450 001 9910453411303321 005 20200520144314.0 010 $a1-84969-527-X 035 $a(CKB)2550000001179138 035 $a(EBL)1593859 035 $a(SSID)ssj0001170243 035 $a(PQKBManifestationID)11646595 035 $a(PQKBTitleCode)TC0001170243 035 $a(PQKBWorkID)11168164 035 $a(PQKB)11498420 035 $a(MiAaPQ)EBC1593859 035 $a(CaSebORM)9781849695268 035 $a(PPN)227989503 035 $a(Au-PeEL)EBL1593859 035 $a(CaPaEBR)ebr10825544 035 $a(CaONFJC)MIL559277 035 $a(OCoLC)867820884 035 $a(EXLCZ)992550000001179138 100 $a20140104d2013 uy 0 101 0 $aeng 135 $aurunu||||| 181 $ctxt 182 $cc 183 $acr 200 10$aUnity 4.x game development by example beginner's guide /$fRyan Henson Creighton 205 $a3rd ed. 210 1$aBirmingham :$cPackt Publishing,$d2013. 215 $a1 online resource (572 p.) 225 1 $aLearn by doing: less theory more results 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a1-84969-526-1 311 $a1-306-28026-5 320 $aIncludes bibliographical references and index. 330 $aThis is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine.If you've ever wanted to enter the world of independent game development but have no prior knowledge of programming or game development, then this is the book for you. Game developers transitioning from other tools like GameMaker and Flash will find this a useful tool to get them up to speed on the Unity engine, as will anyone who has never handled the Unity engine before. 606 $aComputer games$xDesign 606 $aComputer games$xProgramming 608 $aElectronic books. 615 0$aComputer games$xDesign. 615 0$aComputer games$xProgramming. 676 $a794.81526 700 $aCreighton$b Ryan Henson$0884943 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910453411303321 996 $aUnity 4.x game development by example beginner's guide$92239516 997 $aUNINA